- Fixed bubble theme object
- Hedgehogs are round now when checking collisions and hedgehog isn't going, increased perfomance
- Gears are square when checking collisions
- Ability to load map from png file
- Show more clear information when fail to load file
/* * Hedgewars, a worms-like game * Copyright (c) 2005 Andrey Korotaev <unC0Rr@gmail.com> * * Distributed under the terms of the BSD-modified licence: * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * with the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef NET_H#define NET_H#include <QObject>#include <QTcpSocket>#include <QRegExp>#include <QStringList>#include <QTimer>#include "team.h"#include "rndstr.h"#define MAGIC_CHAR "\x02"struct netTeam{ QString nick; QStringList hhs;};class HWNet : public QObject{ Q_OBJECTpublic: HWNet(int Resolution, bool Fullscreen); void Connect(const QString & hostName, quint16 port, const QString & nick); void Disconnect(); void JoinGame(const QString & game); void AddTeam(const HWTeam & team); void StartGame();signals: void Connected(); void AddGame(const QString & chan); void EnteredGame(); void FromNet(const QByteArray & buf); void LocalCFG(const QString & team); void ChangeInTeams(const QStringList & teams);public slots: void SendNet(const QByteArray & buf);private: enum NetState { nsDisconnected = 0, nsConnecting = 1, nsConnected = 3, nsJoining = 4, nsJoined = 5, nsStarting = 6, nsGaming = 7, nsQuitting = 8 }; QTcpSocket NetSocket; NetState state; QRegExp * IRCmsg_cmd_text; QRegExp * IRCmsg_number_param; QRegExp * IRCmsg_who_cmd_target; QRegExp * IRCmsg_who_cmd_target_text; QRegExp * IRCmsg_who_cmd_text; QString mynick; QString opnick; QString channel; bool isOp; quint32 opCount; netTeam teams[5]; quint8 teamsCount; int gameResolution; bool gameFullscreen; RNDStr seedgen; int playerscnt; int configasks; QByteArray NetBuffer; QTimer * TimerFlusher; void RawSendNet(const QString & buf); void RawSendNet(const QByteArray & buf); void ParseLine(const QString & msg); void msgcmd_textHandler(const QString & msg); void msgnumber_paramHandler(const QString & msg); void msgwho_cmd_targetHandler(const QString & msg); void msgwho_cmd_textHandler(const QString & msg); void msgwho_cmd_target_textHandler(const QString & msg); void hwp_opmsg(const QString & who, const QString & msg); void hwp_chanmsg(const QString & who, const QString & msg); void ConfigAsked(); void NetTeamAdded(const QString & msg); void RunGame(const QString & seed);private slots: void ClientRead(); void OnConnect(); void OnDisconnect(); void Perform(); void displayError(QAbstractSocket::SocketError socketError); void FlushNetBuf();};#define SENDCFGSTRNET(a) {\ QByteArray strmsg; \ strmsg.append(a); \ quint8 sz = strmsg.size(); \ QByteArray enginemsg = QByteArray((char *)&sz, 1) + strmsg; \ QString _msg = MAGIC_CHAR MAGIC_CHAR + QString(enginemsg.toBase64()); \ hwp_chanmsg(mynick, _msg); \ RawSendNet(QString("PRIVMSG %1 :").arg(channel) + _msg); \ }#define SENDCFGSTRLOC(a) {\ QByteArray strmsg; \ strmsg.append(a); \ quint8 sz = strmsg.size(); \ QByteArray enginemsg = QByteArray((char *)&sz, 1) + strmsg; \ emit FromNet(enginemsg); \ }#endif