QTfrontend/netudpserver.h
author nemo
Mon, 13 Dec 2010 19:00:03 -0500
changeset 4522 0f590eefd531
parent 1066 1f1b3686a2b0
child 4976 088d40d8aba2
permissions -rw-r--r--
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2007, 2008 Igor Ulyanov <iulyanov@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _NET_UDPSERVER_INCLUDED
#define _NET_UDPSERVER_INCLUDED

#include <QObject>
#include "netregister.h"

class QUdpSocket;

class HWNetUdpServer : public HWNetRegisterServer
{
  Q_OBJECT

 public:
  HWNetUdpServer(QObject *parent, const QString & descr, quint16 port);

 public slots:
  void unregister();

 private slots:
  void onClientRead();

 private:
  QUdpSocket* pUdpSocket;
};

#endif // _NET_UDPSERVER_INCLUDED