hedgewars/CMakeLists.txt
author koda
Thu, 27 Jun 2013 12:09:24 +0200
changeset 9271 118cc5c1f677
parent 9268 8a9075ed0aab
child 9274 9749524d1767
permissions -rw-r--r--
move some osx only configuration code

find_package(SDL)
find_package(SDL_image)
find_package(SDL_net)
find_package(SDL_ttf)
find_package(SDL_mixer)

include (CheckLibraryExists)


enable_language(Pascal)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/config.inc.in ${CMAKE_CURRENT_BINARY_DIR}/config.inc)
include_directories(${CMAKE_CURRENT_BINARY_DIR})


set(engine_sources
    SDLh.pas
    uSinTable.pas
    uFloat.pas
    uConsts.pas
    LuaPas.pas
    uTypes.pas
    uUtils.pas
    uVariables.pas
    uMisc.pas
    uConsole.pas
    uDebug.pas
    uCommands.pas
    uInputHandler.pas
    uTextures.pas
    uRenderUtils.pas
    uRender.pas
    uCaptions.pas
    uLandTexture.pas
    uIO.pas
    uChat.pas
    uPhysFSLayer.pas
    uStore.pas
    uSound.pas
    uRandom.pas
    uLocale.pas
    uStats.pas
    uCursor.pas
    uVideoRec.pas
    uAILandMarks.pas
    adler32.pas
    uLandTemplates.pas
    uLandGraphics.pas
    uLandPainted.pas
    uLandOutline.pas
    uLandGenMaze.pas
    uLandObjects.pas
    uLand.pas
    uAmmos.pas

    uAIMisc.pas
    uAIActions.pas
    uAI.pas
    uWorld.pas
    uVisualGears.pas
    uTeams.pas

    uGearsList.pas
    uCollisions.pas
    uAIAmmoTests.pas
    uGears.pas
    uGame.pas
    uCommandHandlers.pas
    uGearsHandlers.pas
    uGearsHandlersRope.pas
    uGearsHedgehog.pas
    uGearsRender.pas
    uGearsUtils.pas
    uScript.pas
    hwengine.pas

    GSHandlers.inc
    VGSHandlers.inc
    ArgParsers.inc
    options.inc
    ${CMAKE_CURRENT_BINARY_DIR}/config.inc
    )


include(${CMAKE_MODULE_PATH}/utils.cmake)

if (${CMAKE_Pascal_COMPILER_VERSION} VERSION_LESS 2.2 OR # older versions are just ancient
    (${CMAKE_Pascal_COMPILER_VERSION} VERSION_LESS 2.6 AND APPLE)) # because of 64bit and opengl bindings
    message(FATAL_ERROR "Your FreePascal installation is too old (fpc ${CMAKE_Pascal_COMPILER_VERSION})!")
elseif(CMAKE_Pascal_COMPILER_VERSION VERSION_GREATER 2.4)
    #enable INLINE only with a recent version of fpc
    add_flag_prepend(CMAKE_Pascal_FLAGS_RELEASE -Si)
endif()


#DEPENDECIES AND EXECUTABLES SECTION
if(NOT ${BUILD_ENGINE_LIBRARY} AND APPLE)
    #on OSX we need to provide the SDL_main() function when building as executable
    add_subdirectory(sdlmain)
    list(APPEND HW_LINK_LIBS SDLmain)
    add_flag_append(CMAKE_Pascal_FLAGS -Fl${LIBRARY_OUTPUT_PATH})
endif()

if(FFMPEG_FOUND)
    add_subdirectory(avwrapper)
    list(APPEND HW_LINK_LIBS avwrapper)
    add_definitions(-dUSE_VIDEO_RECORDING)
    add_flag_append(CMAKE_Pascal_FLAGS -Fl${LIBRARY_OUTPUT_PATH})
endif()

find_package_or_disable_msg(PNG NOPNG "Screenshots will be saved in BMP")
if(PNG_FOUND)
    list(APPEND engine_sources PNGh.pas)
    list(REMOVE_AT PNG_LIBRARIES 1) #removing the zlib library path
    get_filename_component(PNG_LIBRARY_DIR ${PNG_LIBRARIES} PATH)
    add_flag_append(CMAKE_Pascal_FLAGS -Fl${PNG_LIBRARY_DIR})
endif()

if(LUA_FOUND AND LUA_SYSTEM)
    get_filename_component(LUA_LIBRARY_DIR ${LUA_LIBRARY} PATH)
    get_filename_component(LUA_LIBRARY_NAME ${LUA_LIBRARY} NAME)
    #NAME_WE would strip the .1 (or .2) next to the ".so"
    string(REGEX REPLACE "${CMAKE_SHARED_LIBRARY_PREFIX}(.*)${CMAKE_SHARED_LIBRARY_SUFFIX}" "\\1" LUA_LIBRARY_NAME "${LUA_LIBRARY_NAME}")
    add_flag_append(CMAKE_Pascal_FLAGS "-Fl${LUA_LIBRARY_DIR} -XLAlua=${LUA_LIBRARY_NAME}")
else()
    add_definitions(-dLUA_INTERNAL)
    list(APPEND HW_LINK_LIBS lua)
    add_flag_append(CMAKE_Pascal_FLAGS "-XLAlua=${lua_output_name}")
endif()


if(NOT PHYSFS_FOUND)
    add_definitions(-dPHYSFS_INTERNAL)
    list(APPEND HW_LINK_LIBS physfs)
    #-XLA is a beta fpc flag that renames libraries before passing them to the linker
    #we also have to pass PHYSFS_INTERNAL to satisfy windows runtime requirements
    #(should be harmless on other platforms)
    add_flag_append(CMAKE_Pascal_FLAGS "-Fl${LIBRARY_OUTPUT_PATH} -XLAphysfs=${physfs_output_name}")
endif()
list(APPEND HW_LINK_LIBS physlayer)

#Mix_Init/Mix_Quit from SDL_mixer 1.2.10
check_library_exists(${SDLMIXER_LIBRARY} Mix_Init "" HAVE_MIXINIT)
if(HAVE_MIXINIT)
    add_definitions(-dSDL_MIXER_NEWER)
endif(HAVE_MIXINIT)

#IMG_Init/IMG_Quit from SDL_image 1.2.8
check_library_exists(${SDLIMAGE_LIBRARY} IMG_Init "" HAVE_IMGINIT)
if(HAVE_IMGINIT)
    add_definitions(-dSDL_IMAGE_NEWER)
endif(HAVE_IMGINIT)

#needs to be last
add_definitions(-dDEBUGFILE)

#SOURCE AND PROGRAMS SECTION
if(BUILD_ENGINE_LIBRARY)
    message(${WARNING} "Engine will be built as library (experimental)")
    if(APPLE AND current_macosx_version VERSION_GREATER "10.5")
        # due to compiler/linker issues on Max OS X 10.6 -k-no_order_inits is needed to avoid linking fail
        add_flag_prepend(CMAKE_Pascal_FLAGS "-k-no_order_inits")
    endif()

    #workaround for missing <TARGET> support during object generation
    set(engine_output_name "${CMAKE_SHARED_LIBRARY_PREFIX}hwengine${CMAKE_SHARED_LIBRARY_SUFFIX}")
    set(destination_dir ${target_library_install_dir})
    add_flag_prepend(CMAKE_Pascal_FLAGS "-o${LIBRARY_OUTPUT_PATH}/${engine_output_name}")

    add_definitions(-dHWLIBRARY)
    add_library(hwengine SHARED ${engine_sources} hwLibrary.pas)
else()
    # no need to change name here because target has same name
    set(engine_output_name "hwengine${CMAKE_EXECUTABLE_SUFFIX}")
    set(destination_dir ${target_binary_install_dir})
    add_executable(hwengine ${engine_sources})
endif()

#even though not actually used, this will trigger relink if any lib changes
target_link_libraries(hwengine ${HW_LINK_LIBS})

install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/${engine_output_name}" DESTINATION ${destination_dir})