misc/libphyslayer/hwpacksmounter.h
author Wuzzy <almikes@aol.com>
Mon, 02 Oct 2017 15:43:45 +0200
changeset 12630 11f5fe0407e5
parent 10235 bafca1686867
permissions -rw-r--r--
Use generic team names for non-themed random teams; add a bunch of more random team names First team name list in types.ini are considered to be generic. If the random team generator decides to use hats not taken from types.ini, it only uses a generic team name, not one of the other themed team names.

#ifndef HEDGEWARS_PACKAGES_MOUNTER_H
#define HEDGEWARS_PACKAGES_MOUNTER_H

#include "physfs.h"
#include "physfscompat.h"

#ifndef PAS2C
#ifndef QT_VERSION
#include "lua.h"
#endif
#endif

#ifdef __cplusplus
extern "C" {
#endif

PHYSFS_DECL void hedgewarsMountPackages();
PHYSFS_DECL void hedgewarsMountPackage(char * fileName);

#ifndef QT_VERSION
PHYSFS_DECL const char * physfsReader(lua_State *L, PHYSFS_File *f, size_t *size);
#endif
PHYSFS_DECL void physfsReaderSetBuffer(void *buffer);

#ifdef __cplusplus
}
#endif

#endif