Engine:
+ Split PlaySound into PlaySound and LoopSound
+ Added overloaded versions of PlaySound/LoopSound that won't require voicepack parameter
+ LoopSound now allows multiple copies of the same sound to play looped and returns the channel used for playback (to stop them later)
+ StopSound now allows either a specific sound (single playback) or channel (single playback as well as looped playback) to be stopped
+ SoundChannel attribute for Gears to be used when looping sounds
/*
* M3Panel.h
*
*
* Created by Vittorio on 28/09/09.
* Copyright 2009 __MyCompanyName__. All rights reserved.
*
*/
#ifndef M3PANEL_H
#define M3PANEL_H
#include "InstallController.h"
class M3Panel : public InstallController
{
public:
M3Panel(void);
~M3Panel();
void showInstallController();
private:
class Private;
Private* c;
};
#endif