Climb Home: Fix game getting stuck when player reaches home
What now happens if a player reaches home:
- sndWinning
- Show caption with finishing time
- Winning hog is teleported to roof and can be seen by everyone
- 4 second delay
- If there are still hogs left, the game continues normally
- Each victory is mentioned in stats screen at the end
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/container"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:minWidth="250dip"
android:padding="5dp"
android:background="@drawable/box">
<ProgressBar
android:id="@+id/progressbar"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_alignParentRight="true"
android:progressDrawable="@android:drawable/progress_horizontal"
android:indeterminate="false"
android:indeterminateOnly="false"/>
<TextView
android:id="@+id/progressbar_sub"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/progressbar"
android:layout_alignParentLeft="true"
android:layout_alignParentRight="true"
android:text="@string/download_queued"
android:textColor="#FFF"
android:textSize="14dp"
android:gravity="center"/>
<!-- <Button
android:id="@id/background"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/progressbar_sub"
android:text="@string/download_background"/>-->
<Button
android:id="@+id/cancelDownload"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/progressbar_sub"
android:layout_centerHorizontal="true"
android:text="@string/download_cancel"/>
<!-- android:layout_toRightOf="@id/background"-->
</RelativeLayout>