tools/hwmap.hs
author Wuzzy <almikes@aol.com>
Thu, 05 Oct 2017 17:39:04 +0200
changeset 12653 1215fd246e08
parent 11015 7a905f0070ce
permissions -rw-r--r--
Climb Home: Fix game getting stuck when player reaches home What now happens if a player reaches home: - sndWinning - Show caption with finishing time - Winning hog is teleported to roof and can be seen by everyone - 4 second delay - If there are still hogs left, the game continues normally - Each victory is mentioned in stats screen at the end

module Main where

import qualified Data.ByteString.Char8 as B
import qualified Data.ByteString as BW
import qualified Data.ByteString.Lazy as BL
import qualified Codec.Binary.Base64 as Base64
import Data.Word
import Data.Int
import Data.Binary
import Data.Binary.Put
import Data.Bits
import Control.Monad
import qualified Codec.Compression.Zlib as Z

data LineType = Solid | Erasing
    deriving Eq

data Chunk = SpecialPoints [(Int16, Int16)]
    | Line LineType Word8 [(Int16, Int16)]

transform :: ((Int16, Int16) -> (Int16, Int16)) -> [Chunk] -> [Chunk]
transform f = map tf
    where
    tf (SpecialPoints p) = SpecialPoints $ map f p
    tf (Line t r p) = Line t r $ map f p

scale f = transform (\(a, b) -> (a * f, b * f))
mirror = transform (\(a, b) -> (4095 - a, b))
flip' = transform (\(a, b) -> (a, 2047 - b))
translate dx dy = transform (\(a, b) -> (a + dx, b + dy))

instance Binary Chunk where
    put (SpecialPoints p) = do
        forM_ p $ \(x, y) -> do
            put x
            put y
            putWord8 0
    put (Line lt r ((x1, y1):ps)) = do
        let flags = r .|. (if lt == Solid then 0 else (1 `shift` 6))
        put x1
        put y1
        putWord8 $ flags .|. (1 `shift` 7)
        forM_ ps $ \(x, y) -> do
            put x
            put y
            putWord8 flags
    get = undefined

compressWithLength :: BL.ByteString -> BL.ByteString
compressWithLength b = BL.drop 8 . encode . runPut $ do
    put $ ((fromIntegral $ BL.length b)::Word32)
    mapM_ putWord8 $ BW.unpack $ BL.toStrict $ Z.compress b

mapString :: B.ByteString
mapString = B.pack . Base64.encode . BW.unpack . BL.toStrict . compressWithLength . BL.drop 8 . encode $ drawnMap05

main = B.writeFile "out.hwmap" mapString

drawnMap01 = translate (-3) (-3) $ sp ++ mirror sp ++ base ++ mirror base
    where
    sp = translate 128 128 . scale 256 $ [SpecialPoints [
        (6, 0)
        , (1, 4)
        , (4, 7)
        , (7, 5)
        ]]
    base = scale 256 $ [
        l [(5, 0), (5, 1)]
        , l [(7, 0), (7, 1)]
        , l [(8, 1), (6, 1), (6, 4)]
        , l [(8, 1), (8, 6), (6, 6), (6, 7), (8, 7)]
        , l [(7, 2), (7, 5), (5, 5)]
        , l [(5, 3), (5, 8)]
        , l [(6, 2), (4, 2)]
        , l [(1, 1), (4, 1), (4, 7)]
        , l [(3, 5), (3, 7), (2, 7), (2, 8)]
        , l [(2, 1), (2, 2)]
        , l [(0, 2), (1, 2), (1, 3), (3, 3), (3, 2)]
        , l [(0, 5), (1, 5)]
        , l [(1, 4), (4, 4)]
        , l [(2, 4), (2, 6), (1, 6), (1, 7)]
        , l [(0, 8), (8, 8)]
        ]
    l = Line Solid 0

drawnMap02 = translate (-3) (-3) $ sp ++ mirror sp ++ base ++ mirror base
    where
    sp = translate 128 128 . scale 256 $ [SpecialPoints [
        (7, 0)
        , (7, 7)
        ]]
    base = scale 256 $ [
        l [(8, 0), (8, 1), (1, 1)]
        , l [(2, 1), (2, 2), (3, 2), (3, 3), (4, 3), (4, 4), (5, 4), (5, 5), (6, 5), (6, 6), (7, 6), (7, 7), (7, 1)]
        , l [(0, 2), (1, 2), (1, 3), (2, 3), (2, 4), (3, 4), (3, 5), (4, 5), (4, 6), (5, 6), (5, 7), (6, 7), (6, 8), (8, 8), (8, 2)]
        ]
    l = Line Solid 0


drawnMap03 = translate (-3) (-3) $ sp ++ mirror sp ++ base ++ mirror base
    where
    sp = translate 128 128 . scale 256 $ [SpecialPoints [
        (3, 1)
        , (2, 4)
        ]]
    base = scale 256 $ [
        l [(6, 0), (6, 1)]
        , l [(1, 1), (5, 1)]
        , l [(4, 1), (4, 2), (3, 2)]
        , l [(0, 2), (1, 2), (1, 4)]
        , l [(0, 4), (3, 4), (3, 3), (5, 3), (5, 2), (7, 2)]
        , l [(7, 1), (7, 3)]
        , l [(8, 0), (8, 4), (4, 4), (4, 5), (1, 5), (1, 6)]
        , l [(6, 3), (6, 4)]
        , l [(0, 8), (8, 8)]
        , l [(1, 7), (1, 8)]
        , l [(2, 7), (2, 5)]
        , l [(3, 6), (3, 5)]
        , l [(3, 7), (3, 8)]
        , l [(4, 6), (4, 8)]
        , l [(5, 4), (5, 6)]
        , l [(5, 7), (5, 8)]
        , l [(6, 5), (6, 8)]
        , l [(7, 4), (7, 6)]
        , l [(7, 7), (7, 8)]
        , l [(8, 5), (8, 8)]
        ]
    l = Line Solid 0

drawnMap04 = translate (-3) (-3) $ sp ++ fm sp ++ base ++ fm base
    where
    sp = translate 128 128 . scale 256 $ [SpecialPoints [
        (7, 7)
--        , (6, 6)
        , (3, 3)
        , (0, 6)
        , (3, 6)
        ]]
    base = scale 256 $ [
        l [(1, 2), (3, 2), (3, 1), (4, 1), (4, 2), (6, 2), (6, 4), (7, 4), (7, 5), (8, 5), (8, 8)]
        , l [(0, 0), (16, 0)]
        , l [(1, 5), (3, 5), (3, 7), (1, 7), (1, 5)]
        , l [(4, 5), (6, 5), (6, 7), (4, 7), (4, 5)]
        , l [(0, 4), (2, 4), (2, 3), (5, 3), (5, 4)]
        , l [(6, 1), (6, 2), (7, 2)]
        , l [(7, 1), (8, 1)]
        , l [(7, 3), (8, 3)]
        , l [(3, 4), (4, 4)]
        , l [(7, 6), (7, 8)]
        , l [(2, 0), (2, 1)]
        , l [(5, 0), (5, 1)]
        ]
    l = Line Solid 0
    fm = flip' . mirror

drawnMap05 = sp ++ fullFill ++ lW
    where
        w = 320
        sh = 420
        basePoints = [(w, w), (1024 + w `div` 2, 2048 - w), (2048, w), (3072 - w `div` 2, 2048 - w), (4096 - w, w)]
        lW = [Line Erasing 60 basePoints]
        sp = [SpecialPoints $ basePoints ++ [(1024 + w `div` 2, 2048 - w - sh), (3072 - w `div` 2, 2048 - w - sh), (2048, w + sh)]]

fullFill = scale 256 $ [Line Solid 63 [(0, 1), (16, 1), (16, 3), (0, 3), (0, 5), (16, 5), (16, 7), (0, 7)]]