Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Missing: fruit02, HedgeEditor
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#import "MissionTrainingViewController.h"
#import <QuartzCore/QuartzCore.h>
#import "GameInterfaceBridge.h"
#define TRAINING_MISSION_TYPE @"Training"
#define CHALLENGE_MISSION_TYPE @"Challenge"
#define SCENARIO_MISSION_TYPE @"Scenario"
@implementation MissionTrainingViewController
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return rotationManager(interfaceOrientation);
}
#pragma mark -
#pragma mark View management
- (void)viewDidLoad
{
[super viewDidLoad];
self.previewImage.layer.borderColor = [[UIColor darkYellowColor] CGColor];
self.previewImage.layer.borderWidth = 3.8f;
self.previewImage.layer.cornerRadius = 14;
if (IS_IPAD()) {
[self.tableView setBackgroundColorForAnyTable:[UIColor darkBlueColorTransparent]];
self.tableView.layer.borderColor = [[UIColor darkYellowColor] CGColor];
self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
} else {
[self.tableView setBackgroundColorForAnyTable:[UIColor blackColorTransparent]];
self.tableView.layer.borderColor = [[UIColor whiteColor] CGColor];
self.tableView.separatorStyle = UITableViewCellSeparatorStyleSingleLine;
}
self.tableView.layer.borderWidth = 2.4f;
self.tableView.layer.cornerRadius = 8;
self.tableView.separatorColor = [UIColor whiteColor];
self.descriptionLabel.textColor = [UIColor lightYellowColor];
}
- (void)viewWillAppear:(BOOL)animated {
NSInteger randomSection = arc4random_uniform((int)[self.missionsTypes count]);
NSString *type = self.missionsTypes[randomSection];
NSArray *listOfIDs = [self listOfMissionsIDsForType:type];
NSInteger randomRow = arc4random_uniform((int)[listOfIDs count]);
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:randomRow inSection:randomSection];
[self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionMiddle];
[self tableView:self.tableView didSelectRowAtIndexPath:indexPath];
[super viewWillAppear:animated];
}
- (IBAction)buttonPressed:(id)sender {
UIButton *button = (UIButton *)sender;
if (button.tag == 0) {
[[AudioManagerController mainManager] playBackSound];
[self.presentingViewController dismissViewControllerAnimated:YES completion:nil];
} else {
[GameInterfaceBridge registerCallingController:self];
[GameInterfaceBridge startMissionGame:self.missionSubPath];
}
}
#pragma mark - Missions dictionaries methods
- (NSDictionary *)newLocalizedMissionsDictionaryForType: (NSString *)type
{
NSString *languageID = [HWUtils languageID];
NSString *missionsDescLocation = [[NSString alloc] initWithFormat:@"%@/missions_en.txt", LOCALE_DIRECTORY()];
NSString *localizedMissionsDescLocation = [[NSString alloc] initWithFormat:@"%@/missions_%@.txt", LOCALE_DIRECTORY(), languageID];
if (![languageID isEqualToString:@"en"] && [[NSFileManager defaultManager] fileExistsAtPath:localizedMissionsDescLocation])
{
NSDictionary *missionsDict = [self newMissionsDictionaryForType:type fromMissionsFile:missionsDescLocation];
NSDictionary *localizedMissionsDict = [self newMissionsDictionaryForType:type fromMissionsFile:localizedMissionsDescLocation];
NSMutableDictionary *tempMissionsDict = [[NSMutableDictionary alloc] init];
for (NSString *key in [missionsDict allKeys])
{
if ([localizedMissionsDict objectForKey:key])
{
[tempMissionsDict setObject:[localizedMissionsDict objectForKey:key] forKey:key];
}
else
{
[tempMissionsDict setObject:[missionsDict objectForKey:key] forKey:key];
}
}
return tempMissionsDict;
}
else
{
NSDictionary *missionsDict = [self newMissionsDictionaryForType:type fromMissionsFile:missionsDescLocation];
return missionsDict;
}
}
- (NSDictionary *)newMissionsDictionaryForType:(NSString *)type fromMissionsFile:(NSString *)filePath
{
NSMutableDictionary *missionsDict = [[NSMutableDictionary alloc] init];
NSString *missionsFileContents = [[NSString alloc] initWithContentsOfFile:filePath encoding:NSUTF8StringEncoding error:NULL];
NSArray *missionsLines = [missionsFileContents componentsSeparatedByString:@"\n"];
NSString *directory = [self missionsDirectoryForType:type];
for (NSString *line in missionsLines)
{
if ([line length] > 0)
{
NSUInteger firstDotLocation = [line rangeOfString:@"."].location;
NSString *missionID = [line substringToIndex:firstDotLocation];
NSString *missionFullPath = [NSString stringWithFormat:@"%@%@.lua", directory, missionID];
if (![[NSFileManager defaultManager] fileExistsAtPath:missionFullPath])
{
continue;
}
NSString *nameOrDesc = [line substringFromIndex:firstDotLocation+1];
NSString *missionParsedName = ([nameOrDesc hasPrefix:@"name="]) ? [nameOrDesc stringByReplacingOccurrencesOfString:@"name=" withString:@""] : nil;
NSString *missionParsedDesc = ([nameOrDesc hasPrefix:@"desc="]) ? [nameOrDesc stringByReplacingOccurrencesOfString:@"desc=" withString:@""] : nil;
if (![missionsDict objectForKey:missionID])
{
NSMutableDictionary *missionDict = [[NSMutableDictionary alloc] init];
[missionsDict setObject:missionDict forKey:missionID];
}
NSMutableDictionary *missionDict = [missionsDict objectForKey:missionID];
if (missionParsedName)
{
[missionDict setObject:missionParsedName forKey:@"name"];
}
if (missionParsedDesc)
{
missionParsedDesc = [missionParsedDesc stringByReplacingOccurrencesOfString:@"\"" withString:@""];
[missionDict setObject:missionParsedDesc forKey:@"desc"];
}
[missionsDict setObject:missionDict forKey:missionID];
}
}
return missionsDict;
}
#pragma mark -
#pragma mark override setters/getters for better memory handling
- (NSArray *)missionsTypes
{
if (!_missionsTypes)
{
_missionsTypes = @[ TRAINING_MISSION_TYPE, CHALLENGE_MISSION_TYPE, SCENARIO_MISSION_TYPE ];
}
return _missionsTypes;
}
- (NSDictionary *)dictOfAllMissions
{
if (!_dictOfAllMissions)
{
NSArray *types = [self missionsTypes];
_dictOfAllMissions = @{ types[0] : self.dictOfTraining,
types[1] : self.dictOfChallenge,
types[2] : self.dictOfScenario };
}
return _dictOfAllMissions;
}
- (NSArray *)listOfTrainingIDs
{
if (!_listOfTrainingIDs)
{
_listOfTrainingIDs = [[self.dictOfTraining allKeys] sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)];
}
return _listOfTrainingIDs;
}
- (NSDictionary *)dictOfTraining
{
if (!_dictOfTraining)
{
_dictOfTraining = [self newLocalizedMissionsDictionaryForType:TRAINING_MISSION_TYPE];
}
return _dictOfTraining;
}
- (NSArray *)listOfChallengeIDs
{
if (!_listOfChallengeIDs)
{
_listOfChallengeIDs = [[self.dictOfChallenge allKeys] sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)];
}
return _listOfChallengeIDs;
}
- (NSDictionary *)dictOfChallenge
{
if (!_dictOfChallenge)
{
_dictOfChallenge = [self newLocalizedMissionsDictionaryForType:CHALLENGE_MISSION_TYPE];
}
return _dictOfChallenge;
}
- (NSArray *)listOfScenarioIDs
{
if (!_listOfScenarioIDs)
{
_listOfScenarioIDs = [[self.dictOfScenario allKeys] sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)];
}
return _listOfScenarioIDs;
}
- (NSDictionary *)dictOfScenario
{
if (!_dictOfScenario)
{
_dictOfScenario = [self newLocalizedMissionsDictionaryForType:SCENARIO_MISSION_TYPE];
}
return _dictOfScenario;
}
#pragma mark -
#pragma mark Missions types
- (NSString *)missionsDirectoryForType:(NSString *)type
{
if ([type isEqualToString:TRAINING_MISSION_TYPE]) {
return TRAININGS_DIRECTORY();
} else if ([type isEqualToString:CHALLENGE_MISSION_TYPE]) {
return CHALLENGE_DIRECTORY();
} else if ([type isEqualToString:SCENARIO_MISSION_TYPE]) {
return SCENARIO_DIRECTORY();
}
return nil;
}
- (NSArray *)listOfMissionsIDsForType:(NSString *)type
{
if ([type isEqualToString:TRAINING_MISSION_TYPE]) {
return self.listOfTrainingIDs;
} else if ([type isEqualToString:CHALLENGE_MISSION_TYPE]) {
return self.listOfChallengeIDs;
} else if ([type isEqualToString:SCENARIO_MISSION_TYPE]) {
return self.listOfScenarioIDs;
}
return nil;
}
- (NSDictionary *)dictOfMissionsForType:(NSString *)type
{
if ([type isEqualToString:TRAINING_MISSION_TYPE]) {
return self.dictOfTraining;
} else if ([type isEqualToString:CHALLENGE_MISSION_TYPE]) {
return self.dictOfChallenge;
} else if ([type isEqualToString:SCENARIO_MISSION_TYPE]) {
return self.dictOfScenario;
}
return nil;
}
#pragma mark -
#pragma mark Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return [self.missionsTypes count];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
NSString *type = self.missionsTypes[section];
NSArray *listOfIDs = [self listOfMissionsIDsForType:type];
return [listOfIDs count];
}
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath {
return (IS_IPAD()) ? self.tableView.rowHeight : 80;
}
-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"CellTr";
NSInteger row = [indexPath row];
UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
cell = [[UITableViewCell alloc] initWithStyle:(IS_IPAD()) ? UITableViewCellStyleDefault : UITableViewCellStyleSubtitle
reuseIdentifier:CellIdentifier];
NSInteger section = [indexPath section];
NSString *type = self.missionsTypes[section];
NSArray *listOfIDs = [self listOfMissionsIDsForType:type];
NSDictionary *dict = [self dictOfMissionsForType:type];
NSString *missionID = [listOfIDs objectAtIndex:row];
cell.textLabel.text = dict[missionID][@"name"];
cell.textLabel.textColor = [UIColor lightYellowColor];
//cell.textLabel.font = [UIFont fontWithName:@"Bradley Hand Bold" size:[UIFont labelFontSize]];
cell.textLabel.textAlignment = (IS_IPAD()) ? NSTextAlignmentCenter : NSTextAlignmentLeft;
cell.textLabel.backgroundColor = [UIColor clearColor];
cell.textLabel.adjustsFontSizeToFitWidth = YES;
cell.detailTextLabel.text = (IS_IPAD()) ? nil : dict[missionID][@"desc"];
cell.detailTextLabel.textColor = [UIColor whiteColor];
cell.detailTextLabel.backgroundColor = [UIColor clearColor];
cell.detailTextLabel.adjustsFontSizeToFitWidth = YES;
cell.detailTextLabel.numberOfLines = ([cell.detailTextLabel.text length] % 40);
cell.detailTextLabel.baselineAdjustment = UIBaselineAdjustmentAlignCenters;
UIView *bgColorView = [[UIView alloc] init];
bgColorView.backgroundColor = [UIColor colorWithRed:(85.0/255.0) green:(15.0/255.0) blue:(106.0/255.0) alpha:1.0];
bgColorView.layer.masksToBounds = YES;
cell.selectedBackgroundView = bgColorView;
cell.backgroundColor = [UIColor blackColorTransparent];
return cell;
}
#pragma mark -
#pragma mark Table view delegate
- (void)tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSInteger section = [indexPath section];
NSString *type = self.missionsTypes[section];
NSArray *listOfIDs = [self listOfMissionsIDsForType:type];
NSInteger row = [indexPath row];
NSString *missionID = [listOfIDs objectAtIndex:row];
self.missionSubPath = [NSString stringWithFormat:@"%@/%@", type, missionID];
NSString *size = IS_IPAD() ? @"@2x" : @"";
NSString *filePath = [NSString stringWithFormat:@"%@/Missions/%@%@.png",GRAPHICS_DIRECTORY(), self.missionSubPath, size];
UIImage *img = [[UIImage alloc] initWithContentsOfFile:filePath];
[self.previewImage setImage:img];
NSDictionary *dict = [self dictOfMissionsForType:type];
self.descriptionLabel.text = dict[missionID][@"desc"];
}
#pragma mark -
#pragma mark Memory management
- (void)didReceiveMemoryWarning
{
self.listOfTrainingIDs = nil;
self.dictOfTraining = nil;
self.dictOfAllMissions = nil;
self.missionsTypes = nil;
// if you nil this one it won't get updated anymore
//self.previewImage = nil;
[super didReceiveMemoryWarning];
}
@end