Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Missing: fruit02, HedgeEditor
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#import <Foundation/Foundation.h>
@interface UIImage (extra)
+ (UIImage *)whiteImage:(CGSize)ofSize;
+ (UIImage *)drawHogsRepeated:(NSInteger)manyTimes;
+ (CGSize)imageSizeFromMetadataOf:(NSString *)aFileName;
- (UIImage *)scaleToSize:(CGSize)size;
- (UIImage *)mergeWith:(UIImage *)secondImage atPoint:(CGPoint)secondImagePoint;
- (id)initWithContentsOfFile:(NSString *)path andCutAt:(CGRect)rect;
- (UIImage *)cutAt:(CGRect)rect;
- (UIImage *)convertToGrayScale;
- (UIImage *)convertToNegative;
- (UIImage *)maskImageWith:(UIImage *)maskImage;
- (UIImage *)makeRoundCornersOfSize:(CGSize)sizewh;
@end