Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Missing: fruit02, HedgeEditor
-- Library for localizing strings in lua scripts
local lang = HedgewarsScriptLoad("Locale/" .. tostring(LOCALE) .. ".lua")
function loc(text)
if locale ~= nil and locale[text] ~= nil then return locale[text]
else return text
end
end
function loc_noop(text)
return text
end