tools/MissionsEditor/editor.h
author nemo
Fri, 12 Nov 2010 12:35:30 -0500
changeset 4262 154253f77b03
parent 2596 41b46f83d088
permissions -rw-r--r--
ok... combine a tick check with texture percentage check. this should be a lot less frequent

#ifndef EDITOR_H
#define EDITOR_H

#include <QtGui/QMainWindow>

namespace Ui
{
    class editor;
}

class QCheckBox;

class editor : public QMainWindow
{
    Q_OBJECT

public:
    editor(QWidget *parent = 0);
    ~editor();

private:
    Ui::editor *ui;
    QList<QCheckBox  *> cbFlags;

    void load(const QString & fileName);
    void reset();

private slots:
    void on_actionLoad_triggered();
};

#endif // EDITOR_H