CMakeLists.txt
author nemo
Fri, 05 Nov 2010 18:56:12 -0400
changeset 4140 1563b216f243
parent 4098 40df542b5f62
child 4252 13ec087713dd
child 4263 ba81c691d5e8
permissions -rw-r--r--
revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy. probably best to allow any weapon to be targetted, and store the target in the gear and draw it there instead of uworld, but I'm leaving this alone

project(hedgewars)

cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR)
cmake_policy(SET CMP0003 NEW)

IF(POLICY CMP0012)
	cmake_policy(SET CMP0012 NEW)
ENDIF()

#detect subversion revision (if present)
set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME
IF(version_suffix MATCHES "-dev")
	set(HW_DEV true)
	IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.hg)
		FIND_PROGRAM(HGCOMMAND hg)
		IF(HGCOMMAND)
			exec_program(${HGCOMMAND}
				     ARGS identify -in ${CMAKE_CURRENT_SOURCE_DIR}
				     OUTPUT_VARIABLE version_suffix
				     )
			STRING(REGEX REPLACE "(.*) +(.*)" "\\2:\\1" version_suffix ${version_suffix})
			MESSAGE(STATUS "Building revision ${version_suffix}")
			set(version_suffix ".${version_suffix}")
#			#truncate to numbers only - trying to fix a problem described in http://www.hedgewars.org/node/2019
#			STRING(REGEX REPLACE "^\\.(\\d+)" ".\\1" version_suffix ${version_suffix})
#			# screw whole suffix if there's no number
#			STRING(REGEX REPLACE "^\\.([a-z]+.*)" "-dev" version_suffix ${version_suffix})
		ENDIF()
	ENDIF()
ELSE()
	set(HW_DEV false)
ENDIF()

set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)

set(CPACK_PACKAGE_VERSION_MAJOR "0")
set(CPACK_PACKAGE_VERSION_MINOR "9")
set(CPACK_PACKAGE_VERSION_PATCH "14${version_suffix}")

#forbid in-tree building
#IF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR})
#	MESSAGE(STATUS "Please do an out-of-tree build:")
#	MESSAGE(STATUS "rm CMakeCache.txt; mkdir build; cd build; cmake ..; make")
#	MESSAGE(FATAL_ERROR "In-tree-build detected!")
#ENDIF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR})

#set some safe values
IF(NOT WITH_SERVER)
	SET(WITH_SERVER 0)
ENDIF(NOT WITH_SERVER)
IF(NOT BUILD_ENGINE_LIBRARY)
	SET(BUILD_ENGINE_LIBRARY 0)
ENDIF(NOT BUILD_ENGINE_LIBRARY)


if(APPLE)
	set(CMAKE_FIND_FRAMEWORK "FIRST")

	#paths for creating the bundle
	set(bundle_name Hedgewars.app)
	set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/)
	set(DATA_INSTALL_DIR "../Resources/")
	set(target_dir ".")

	#what system are we building for
	set(minimum_macosx $ENV{MACOSX_DEPLOYMENT_TARGET})

	#detect on which system are we
	EXEC_PROGRAM("/usr/bin/sw_vers" OUTPUT_VARIABLE MACOSX_VERSION_TMP)
	STRING(REGEX MATCH "[0-9]+\\.[0-9]+\\.[0-9]+" MACOSX_VERSION_TMP "${MACOSX_VERSION_TMP}")
	STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${MACOSX_VERSION_TMP})

	if(NOT minimum_macosx)
		#if nothing is set, we deploy only for the current system
		set(minimum_macosx ${current_macosx_version})
	endif()

	if (minimum_macosx LESS "10.4")
		set(FATAL "Hedgewars is not supported for pre-10.4 systems")
	endif()

	set(CMAKE_OSX_ARCHITECTURES "i386;ppc7400")


	#create universal binaries only when it's time to bundle the application, also build server
	IF(BUNDLE)
		set(WITH_SERVER true)
		if(NOT minimum_macosx MATCHES "10.6")
			set(CMAKE_C_COMPILER "gcc-4.0")
			set(CMAKE_CXX_COMPILER "g++-4.0")
		else()
			if(current_macosx_version MATCHES "10.6")
				set(CMAKE_OSX_ARCHITECTURES "x86_64")
			endif()
		endif()
	ELSE()
		if(current_macosx_version MATCHES "10.6")
			set(CMAKE_OSX_ARCHITECTURES "x86_64")
		endif()
	ENDIF()

	message(STATUS "Target system: Mac OS X ${minimum_macosx} ${CMAKE_OSX_ARCHITECTURES}")

	if(minimum_macosx MATCHES "10.4")
		set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
		if(current_macosx_version MATCHES "10.4")
			find_package(SDL_mixer REQUIRED)
			set(pascal_compiler_flags_cmn "-k-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg" "-k-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod" ${pascal_compiler_flags_cmn})
			set(CMAKE_C_FLAGS "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg -dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
		endif()
	else()
		set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${minimum_macosx}.sdk/")
	endif()

	#1.set deployment target; 2.link with libsdlmain.a (when building an executable); 3.link with liblua.a (which requires readline)
	set(pascal_compiler_flags_cmn "-k-macosx_version_min" "-k${minimum_macosx}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_compiler_flags_cmn})
	if(NOT BUILD_ENGINE_LIBRARY)
		set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/libSDLmain.a" ${pascal_compiler_flags_cmn})
	endif()
	set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_compiler_flags_cmn})
else(APPLE)
	set(target_dir "bin")
endif(APPLE)


#this snippet sets "Release" mode by default
#IF (NOT CMAKE_BUILD_TYPE)
#	SET(CMAKE_BUILD_TYPE "Release")
#ENDIF (NOT CMAKE_BUILD_TYPE)
if (NOT CMAKE_BUILD_TYPE)
	set (CMAKE_BUILD_TYPE RELEASE CACHE STRING "Choose the type of build, options are: None Debug Release." FORCE)
endif (NOT CMAKE_BUILD_TYPE)

if(CMAKE_BUILD_TYPE MATCHES RELEASE OR CMAKE_BUILD_TYPE MATCHES "Release")
	message(STATUS "Building Release")
	set(Optz true)
else()
	message(STATUS "Building Debug")
	#set(CMAKE_VERBOSE_MAKEFILE true)
	set(Optz false)
endif()


#set default flags values for all the project
set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}")
set(CMAKE_C_FLAGS_RELEASE "-w -O2 -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS})
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})

set(pascal_compiler_flags_cmn "-B" "-FE../bin" "-Cs2000000" "-vewn" ${pascal_compiler_flags_cmn})

if(Optz)
#	set(pascal_compiler_flags_cmn "-O3" "-OpPENTIUM4" "-CfSSE3" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
	set(pascal_compiler_flags_cmn "-O2" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
	set(haskell_compiler_flags_cmn "-O2" "-w")
else(Optz)
	set(pascal_compiler_flags_cmn "-O-" "-g" "-gh" "-gl" "-dDEBUGFILE" ${pascal_compiler_flags_cmn})
	set(haskell_compiler_flags_cmn "-Wall" "-debug" "-dcore-lint")
endif(Optz)


if(DEFINED DATA_INSTALL_DIR)
	set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/)
else()
	set(SHAREPATH share/hedgewars/)
endif()
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)

set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
set(HEDGEWARS_PROTO_VER 32)

if(WITH_SERVER)
	message(STATUS "Server is going to be built! Make sure you have GHC installed")
	set(HAVE_NETSERVER true)
	add_subdirectory(gameServer)
else(WITH_SERVER)
	set(HAVE_NETSERVER false)
endif(WITH_SERVER)

add_subdirectory(misc/liblua)
add_subdirectory(hedgewars)
#add_subdirectory(misc/libopenalbridge)
if(NOT BUILD_ENGINE_LIBRARY)
	add_subdirectory(bin)
	add_subdirectory(QTfrontend)
	add_subdirectory(share)
	add_subdirectory(tools)
endif()

# CPack vars

set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")

if(WIN32 AND NOT UNIX)
	set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
	set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
	set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
	set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
	set(CPACK_NSIS_MODIFY_PATH OFF)
	set(CPACK_GENERATOR "ZIP;NSIS")
	set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
else(WIN32 AND NOT UNIX)
	set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine")
endif(WIN32 AND NOT UNIX)

set(CPACK_SOURCE_IGNORE_FILES
	"~"
	"\\\\.svn"
	"\\\\.exe$"
	"\\\\.a$"
	"\\\\.dll$"
	"\\\\.xcf$"
	"\\\\.cxx$"
	"\\\\.db$"
	"\\\\.dof$"
	"\\\\.layout$"
	"\\\\.zip$"
	"\\\\.gz$"
	"\\\\.bz2$"
	"\\\\.tmp$"
	"\\\\.core$"
	"\\\\.sh$"
	"\\\\.ppu$"
	"\\\\.o$"
	"Makefile"
	"Doxyfile"
	"CMakeFiles"
	"debug"
	"release$"
	"Debug$"
	"Release$"
	"proto.inc$"
	"hwconsts.cpp$"
	"playlist.inc$"
	"CPack"
#	"^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge"
	"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile/"
	"^${CMAKE_CURRENT_SOURCE_DIR}/bin/[a-z]"
	"^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
	"^${CMAKE_CURRENT_SOURCE_DIR}/doc"
	"^${CMAKE_CURRENT_SOURCE_DIR}/templates"
	"^${CMAKE_CURRENT_SOURCE_DIR}/Graphics"
	"^${CMAKE_CURRENT_SOURCE_DIR}/realtest"
	"^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
	"^${CMAKE_CURRENT_SOURCE_DIR}/utils"
	"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
	"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
	"^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
	"^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
	"^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
)

include(CPack)