#include "teamlist.h"
#include "../util/util.h"
#include "../util/list.h"
#include "../util/logging.h"
#include <stdlib.h>
#include <string.h>
flib_teamlist *flib_teamlist_create() {
return flib_calloc(1, sizeof(flib_teamlist));
}
void flib_teamlist_destroy(flib_teamlist *list) {
if(list) {
for(int i=0; i<list->teamCount; i++) {
flib_team_release(list->teams[i]);
}
free(list->teams);
free(list);
}
}
GENERATE_STATIC_LIST_INSERT(insertTeam, flib_team*)
GENERATE_STATIC_LIST_DELETE(deleteTeam, flib_team*)
static int findTeam(const flib_teamlist *list, const char *name) {
for(int i=0; i<list->teamCount; i++) {
if(!strcmp(name, list->teams[i]->name)) {
return i;
}
}
return -1;
}
int flib_teamlist_insert(flib_teamlist *list, flib_team *team, int pos) {
if(!list || !team) {
flib_log_e("null parameter in flib_teamlist_insert");
} else if(!insertTeam(&list->teams, &list->teamCount, team, pos)) {
flib_team_retain(team);
return 0;
}
return -1;
}
int flib_teamlist_delete(flib_teamlist *list, const char *name) {
int result = -1;
if(!list || !name) {
flib_log_e("null parameter in flib_teamlist_delete");
} else {
int itemid = findTeam(list, name);
if(itemid>=0) {
flib_team *team = list->teams[itemid];
if(!deleteTeam(&list->teams, &list->teamCount, itemid)) {
flib_team_release(team);
result = 0;
}
}
}
return result;
}
flib_team *flib_teamlist_find(const flib_teamlist *list, const char *name) {
flib_team *result = NULL;
if(!list || !name) {
flib_log_e("null parameter in flib_teamlist_find");
} else {
int itemid = findTeam(list, name);
if(itemid>=0) {
result = list->teams[itemid];
}
}
return result;
}
void flib_teamlist_clear(flib_teamlist *list) {
if(!list) {
flib_log_e("null parameter in flib_teamlist_clear");
} else {
for(int i=0; i<list->teamCount; i++) {
flib_team_release(list->teams[i]);
}
free(list->teams);
list->teams = NULL;
list->teamCount = 0;
}
}