share/hedgewars/Data/Maps/ClimbHome/CMakeLists.txt
author nemo
Sat, 29 Nov 2014 15:30:33 -0500
changeset 10580 17560eb73b4c
parent 10415 fb80f6b1327f
child 11899 0b6baf802b3d
permissions -rw-r--r--
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.

install(FILES
    mask.png
    map.cfg
    map.lua
    preview.png
    DESTINATION ${SHAREPATH}Data/Maps/ClimbHome)