share/hedgewars/Data/Scripts/Locale.lua
author S.D.
Fri, 23 Sep 2022 02:45:49 +0300
changeset 15876 1878d95d6e15
parent 13726 247d1bcf3c5e
permissions -rw-r--r--
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)

-- Library for localizing strings in lua scripts

if LOCALE ~= "en" then
    HedgewarsScriptLoad("Locale/" .. tostring(LOCALE) .. ".lua", false)
end

function loc(text)
    if locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end

function loc_noop(text)
    return text
end