gameServer/HWProtoLobbyState.hs
author sheepluva
Sun, 23 Apr 2017 14:38:33 +0200
changeset 12311 1b5a4807f8f4
parent 12114 cdadc1d487f1
child 13079 81c154fd4380
permissions -rw-r--r--
fix fort mode's edge adjustments getting lost with weWrap. issue #181

{-
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 \-}

{-# LANGUAGE OverloadedStrings #-}
module HWProtoLobbyState where

import Data.Maybe
import Data.List
import Control.Monad.Reader
import qualified Data.ByteString.Char8 as B
--------------------------------------
import CoreTypes
import Utils
import HandlerUtils
import RoomsAndClients
import EngineInteraction


handleCmd_lobby :: CmdHandler


handleCmd_lobby ["LIST"] = do
    (ci, irnc) <- ask
    let cl = irnc `client` ci
    rooms <- allRoomInfos
    let roomsInfoList = concatMap (\r -> roomInfo (clientProto cl) (maybeNick . liftM (client irnc) $ masterID r) r) . filter (\r -> (roomProto r == clientProto cl))
    return $ if hasAskedList cl then [] else
        [ ModifyClient (\c -> c{hasAskedList = True})
        , AnswerClients [sendChan cl] ("ROOMS" : roomsInfoList rooms)]

handleCmd_lobby ["CHAT", msg] = do
    n <- clientNick
    s <- roomOthersChans
    return [AnswerClients s ["CHAT", n, msg], RegisterEvent LobbyChatMessage]

handleCmd_lobby ["CREATE_ROOM", rName, roomPassword]
    | illegalName rName = return [Warning $ loc "Illegal room name"]
    | otherwise = do
        rs <- allRoomInfos
        cl <- thisClient
        return $ if isJust $ find (\r -> rName == name r) rs then
            [Warning "Room exists"]
            else
            [
                AddRoom rName roomPassword
                , AnswerClients [sendChan cl] ["CLIENT_FLAGS", "+hr", nick cl]
                , ModifyClient (\c -> c{isMaster = True, isReady = True, isJoinedMidGame = False})
                , ModifyRoom (\r -> r{readyPlayers = 1})
            ]


handleCmd_lobby ["CREATE_ROOM", rName] =
    handleCmd_lobby ["CREATE_ROOM", rName, ""]


handleCmd_lobby ["JOIN_ROOM", roomName, roomPassword] = do
    (_, irnc) <- ask

    let ris = allRooms irnc
    cl <- thisClient
    let maybeRI = find (\ri -> roomName == name (irnc `room` ri)) ris
    let jRI = fromJust maybeRI
    let jRoom = irnc `room` jRI
    let sameProto = clientProto cl == roomProto jRoom
    let jRoomClients = map (client irnc) $ roomClients irnc jRI
    let nicks = map nick jRoomClients
    let owner = find isMaster jRoomClients
    let chans = map sendChan (cl : jRoomClients)
    let isBanned = host cl `elem` roomBansList jRoom
    let clTeams =
            if (clientProto cl >= 48) && (isJust $ gameInfo jRoom) && isRegistered cl then
                filter (\t -> teamowner t == nick cl) . teamsAtStart . fromJust $ gameInfo jRoom 
                else
                []
    let clTeamsNames = map teamname clTeams
    return $
        if isNothing maybeRI then
            [Warning $ loc "No such room"]
            else if (not sameProto) && (not $ isAdministrator cl) then
            [Warning $ loc "Room version incompatible to your hedgewars version"]
            else if isRestrictedJoins jRoom && not (hasSuperPower cl) then
            [Warning $ loc "Joining restricted"]
            else if isRegisteredOnly jRoom && (not $ isRegistered cl) && not (isAdministrator cl) then
            [Warning $ loc "Registered users only"]
            else if isBanned then
            [Warning $ loc "You are banned in this room"]
            else if roomPassword /= password jRoom  && not (hasSuperPower cl) then
            [NoticeMessage WrongPassword]
            else
            (
                MoveToRoom jRI
                : ModifyClient (\c -> c{isJoinedMidGame = isJust $ gameInfo jRoom
                                        , teamsInGame = fromIntegral $ length clTeams
                                        , clientClan = teamcolor `fmap` listToMaybe clTeams})
                : AnswerClients chans ["CLIENT_FLAGS", "-r", nick cl]
                : [(AnswerClients [sendChan cl] $ "JOINED" : nicks) | not $ null nicks]
            )
            ++ [ModifyRoom (\r -> let (t', g') = moveTeams clTeamsNames . fromJust $ gameInfo r in r{gameInfo = Just g', teams = t'}) | not $ null clTeams]
            ++ [AnswerClients [sendChan cl] ["CLIENT_FLAGS", "+h", nick $ fromJust owner] | isJust owner]
            ++ [sendStateFlags cl jRoomClients | not $ null jRoomClients]
            ++ answerFullConfig cl jRoom
            ++ answerTeams cl jRoom
            ++ watchRound cl jRoom chans
            ++ [AnswerClients [sendChan cl] ["CHAT", "[greeting]", greeting jRoom] | greeting jRoom /= ""]
            ++ map (\t -> AnswerClients chans ["EM", toEngineMsg $ 'G' `B.cons` t]) clTeamsNames
            ++ [AnswerClients [sendChan cl] ["EM", toEngineMsg "I"] | isPaused `fmap` gameInfo jRoom == Just True]

        where
        moveTeams :: [B.ByteString] -> GameInfo -> ([TeamInfo], GameInfo)
        moveTeams cts g = (deleteFirstsBy2 (\a b -> teamname a == b) (teamsAtStart g) (leftTeams g \\ cts)
            , g{leftTeams = leftTeams g \\ cts, rejoinedTeams = rejoinedTeams g ++ cts, teamsInGameNumber = teamsInGameNumber g + length cts})
        sendStateFlags cl clients = AnswerClients [sendChan cl] . concat . intersperse [""] . filter (not . null) . concat $
                [f "+r" ready, f "-r" unready, f "+g" ingame, f "-g" inroomlobby]
            where
            (ready, unready) = partition isReady clients
            (ingame, inroomlobby) = partition isInGame clients
            f fl lst = ["CLIENT_FLAGS" : fl : map nick lst | not $ null lst]

        -- get config from gameInfo if possible, otherwise from room
        answerFullConfig cl jRoom = let f r g = (if isJust $ gameInfo jRoom then g . fromJust . gameInfo else r) jRoom
                                    in answerFullConfigParams cl (f mapParams giMapParams) (f params giParams)

        answerTeams cl jRoom = let f = if isJust $ gameInfo jRoom then teamsAtStart . fromJust . gameInfo else teams in answerAllTeams cl $ f jRoom

        watchRound cl jRoom chans = if isNothing $ gameInfo jRoom then
                    []
                else
                    AnswerClients [sendChan cl]  ["RUN_GAME"]
                    : AnswerClients chans ["CLIENT_FLAGS", "+g", nick cl]
                    : ModifyClient (\c -> c{isInGame = True})
                    : [AnswerClients [sendChan cl] $ "EM" : toEngineMsg "e$spectate 1" : (reverse . roundMsgs . fromJust . gameInfo $ jRoom)]


handleCmd_lobby ["JOIN_ROOM", roomName] =
    handleCmd_lobby ["JOIN_ROOM", roomName, ""]


handleCmd_lobby ["FOLLOW", asknick] = do
    (_, rnc) <- ask
    clChan <- liftM sendChan thisClient
    ci <- clientByNick asknick
    let ri = clientRoom rnc $ fromJust ci
    let roomName = name $ room rnc ri
    if isNothing ci || ri == lobbyId then
        return []
        else
        liftM ((:) (AnswerClients [clChan] ["JOINING", roomName])) $ handleCmd_lobby ["JOIN_ROOM", roomName]


handleCmd_lobby ("RND":rs) = do
    c <- liftM sendChan thisClient
    return [Random [c] rs]

    ---------------------------
    -- Administrator's stuff --

handleCmd_lobby ["KICK", kickNick] = serverAdminOnly $ do
    (ci, _) <- ask
    kickId <- clientByNick kickNick
    return [KickClient $ fromJust kickId | isJust kickId && fromJust kickId /= ci]


handleCmd_lobby ["BAN", banNick, reason, duration] = serverAdminOnly $ do
    (ci, _) <- ask
    banId <- clientByNick banNick
    return [BanClient (readInt_ duration) reason (fromJust banId) | isJust banId && fromJust banId /= ci]

handleCmd_lobby ["BANIP", ip, reason, duration] = serverAdminOnly $
    return [BanIP ip (readInt_ duration) reason]

handleCmd_lobby ["BANNICK", n, reason, duration] = serverAdminOnly $
    return [BanNick n (readInt_ duration) reason]

handleCmd_lobby ["BANLIST"] = serverAdminOnly $
    return [BanList]


handleCmd_lobby ["UNBAN", entry] = serverAdminOnly $
    return [Unban entry]


handleCmd_lobby ["SET_SERVER_VAR", "MOTD_NEW", newMessage] = serverAdminOnly $
    return [ModifyServerInfo (\si -> si{serverMessage = newMessage})]

handleCmd_lobby ["SET_SERVER_VAR", "MOTD_OLD", newMessage] = serverAdminOnly $
    return [ModifyServerInfo (\si -> si{serverMessageForOldVersions = newMessage})]

handleCmd_lobby ["SET_SERVER_VAR", "LATEST_PROTO", protoNum] = serverAdminOnly $
    return [ModifyServerInfo (\si -> si{latestReleaseVersion = readNum}) | readNum > 0]
    where
        readNum = readInt_ protoNum

handleCmd_lobby ["GET_SERVER_VAR"] = serverAdminOnly $
    return [SendServerVars]

handleCmd_lobby ["CLEAR_ACCOUNTS_CACHE"] = serverAdminOnly $
    return [ClearAccountsCache]

handleCmd_lobby ["RESTART_SERVER"] = serverAdminOnly $
    return [RestartServer]

handleCmd_lobby ["STATS"] = serverAdminOnly $
    return [Stats]

handleCmd_lobby _ = return [ProtocolError "Incorrect command (state: in lobby)"]