QTfrontend/util/platform/SparkleAutoUpdater.mm
author unc0rr
Mon, 04 May 2015 17:48:57 +0300
branchqmlfrontend
changeset 10908 1bd7a3a28b18
parent 10108 c68cf030eded
child 11046 47a8c19ecb60
permissions -rw-r--r--
Try another approach, WIP

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

// see original example here http://el-tramo.be/blog/mixing-cocoa-and-qt

#include "SparkleAutoUpdater.h"

#include <Cocoa/Cocoa.h>
#include <Sparkle/Sparkle.h>

class SparkleAutoUpdater::Private
{
    public:
        SUUpdater* updater;
};

SparkleAutoUpdater::SparkleAutoUpdater()
{
    d = new SparkleAutoUpdater::Private();

    d->updater = [SUUpdater sharedUpdater];
    [d->updater retain];
}

SparkleAutoUpdater::~SparkleAutoUpdater()
{
    [d->updater release];
    delete d;
}

void SparkleAutoUpdater::checkForUpdates()
{
    [d->updater checkForUpdatesInBackground];
}

void SparkleAutoUpdater::checkForUpdatesNow()
{
    [d->updater checkForUpdates:NULL];
}