misc/libphysfs/lzma/CPP/Windows/Defs.h
author Wuzzy <almikes@aol.com>
Tue, 25 Apr 2017 02:50:28 +0200
changeset 12321 1be56fa243c8
parent 12213 bb5522e88ab2
permissions -rw-r--r--
Clarify how the weapons restocking works in Highlander

// Windows/Defs.h

#ifndef __WINDOWS_DEFS_H
#define __WINDOWS_DEFS_H

inline bool BOOLToBool(BOOL value)
  { return (value != FALSE); }

#ifdef _WIN32
inline bool LRESULTToBool(LRESULT value)
  { return (value != FALSE); }
#endif

inline BOOL BoolToBOOL(bool value)
  { return (value ? TRUE: FALSE); }

inline VARIANT_BOOL BoolToVARIANT_BOOL(bool value)
  { return (value ? VARIANT_TRUE: VARIANT_FALSE); }

inline bool VARIANT_BOOLToBool(VARIANT_BOOL value)
  { return (value != VARIANT_FALSE); }

#endif