misc/libphysfs/lzma/CPP/Windows/Error.h
author Wuzzy <almikes@aol.com>
Tue, 25 Apr 2017 02:50:28 +0200
changeset 12321 1be56fa243c8
parent 12213 bb5522e88ab2
permissions -rw-r--r--
Clarify how the weapons restocking works in Highlander

// Windows/Error.h

#ifndef __WINDOWS_ERROR_H
#define __WINDOWS_ERROR_H

#include "Common/MyString.h"

namespace NWindows {
namespace NError {

bool MyFormatMessage(DWORD messageID, CSysString &message);
inline CSysString MyFormatMessage(DWORD messageID)
{
  CSysString message;
  MyFormatMessage(messageID, message);
  return message;
}
#ifdef _UNICODE
inline UString MyFormatMessageW(DWORD messageID)
  { return MyFormatMessage(messageID); }
#else
bool MyFormatMessage(DWORD messageID, UString &message);
inline UString MyFormatMessageW(DWORD messageID)
{
  UString message;
  MyFormatMessage(messageID, message);
  return message;
}
#endif

}}

#endif