/* * Hedgewars, a free turn based strategy game * Copyright (c) 2007 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#ifndef SDLS_H#define SDLS_H#include <QStringList>extern "C" int openal_init (int memorysize);extern "C" int openal_close (void);extern "C" int openal_loadfile (const char *filename);extern "C" int openal_toggleloop (int index);extern "C" int openal_setvolume (int index, unsigned char percentage);extern "C" int openal_setglobalvolume (unsigned char percentage);extern "C" int openal_togglemute (void);extern "C" int openal_fadeout (int index, unsigned int quantity);extern "C" int openal_fadein (int index, unsigned int quantity);extern "C" int openal_playsound (int index);extern "C" int openal_stopsound (int index);extern "C" int openal_pausesound (int index);class SDLInteraction : public QObject{ Q_OBJECTprivate: int music;public: SDLInteraction(); ~SDLInteraction(); QStringList getResolutions() const; void StartMusic(); void StopMusic();};#endif