Engine:
* Changed Tint() to use the 4 byte version all the time instead of the longword pointer due to pixel format issues
* Added a "laser dot" to laser sight
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#include <QPushButton>#include <QBuffer>#include <QUuid>#include <QBitmap>#include <QPainter>#include <QLinearGradient>#include <QColor>#include <QTextStream>#include <QApplication>#include <QLabel>#include <QListWidget>#include <QVBoxLayout>#include <QIcon>#include "hwconsts.h"#include "mapContainer.h"#include "igbox.h"HWMapContainer::HWMapContainer(QWidget * parent) : QWidget(parent), mainLayout(this), pMap(0), mapgen(MAPGEN_REGULAR), maze_size(0){ hhSmall.load(":/res/hh_small.png"); hhLimit = 18; templateFilter = 0; mainLayout.setContentsMargins(QApplication::style()->pixelMetric(QStyle::PM_LayoutLeftMargin), 1, QApplication::style()->pixelMetric(QStyle::PM_LayoutRightMargin), QApplication::style()->pixelMetric(QStyle::PM_LayoutBottomMargin)); imageButt = new QPushButton(this); imageButt->setObjectName("imageButt"); imageButt->setFixedSize(256 + 6, 128 + 6); imageButt->setFlat(true); imageButt->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);//QSizePolicy::Minimum, QSizePolicy::Minimum); mainLayout.addWidget(imageButt, 0, 0, 1, 2); connect(imageButt, SIGNAL(clicked()), this, SLOT(setRandomSeed())); connect(imageButt, SIGNAL(clicked()), this, SLOT(setRandomTheme())); chooseMap = new QComboBox(this); chooseMap->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); chooseMap->addItem(QComboBox::tr("generated map...")); chooseMap->addItem(QComboBox::tr("generated maze...")); chooseMap->insertSeparator(chooseMap->count()); // separator between generators and missions int missionindex = chooseMap->count(); for (int i = 0; i < mapList->size(); ++i) { QString map = (*mapList)[i]; QFile mapCfgFile( QString("%1/Maps/%2/map.cfg") .arg(datadir->absolutePath()) .arg(map)); QFile mapLuaFile( QString("%1/Maps/%2/map.lua") .arg(datadir->absolutePath()) .arg(map)); if (mapCfgFile.open(QFile::ReadOnly)) { QString theme; quint32 limit = 0; QList<QVariant> mapInfo; QTextStream input(&mapCfgFile); input >> theme; input >> limit; mapInfo.push_back(map); mapInfo.push_back(theme); if (limit) mapInfo.push_back(limit); else mapInfo.push_back(18); mapInfo.push_back(mapLuaFile.exists()); if(mapLuaFile.exists()) chooseMap->insertItem(missionindex++, QComboBox::tr("Mission") + ": " + map, mapInfo); else chooseMap->addItem(map, mapInfo); mapCfgFile.close(); } } chooseMap->insertSeparator(missionindex); // separator between missions and maps connect(chooseMap, SIGNAL(currentIndexChanged(int)), this, SLOT(mapChanged(int))); mainLayout.addWidget(chooseMap, 1, 1); QLabel * lblMap = new QLabel(tr("Map"), this); mainLayout.addWidget(lblMap, 1, 0); lblFilter = new QLabel(tr("Filter"), this); mainLayout.addWidget(lblFilter, 2, 0); CB_TemplateFilter = new QComboBox(this); CB_TemplateFilter->addItem(tr("All"), 0); CB_TemplateFilter->addItem(tr("Small"), 1); CB_TemplateFilter->addItem(tr("Medium"), 2); CB_TemplateFilter->addItem(tr("Large"), 3); CB_TemplateFilter->addItem(tr("Cavern"), 4); CB_TemplateFilter->addItem(tr("Wacky"), 5); mainLayout.addWidget(CB_TemplateFilter, 2, 1); connect(CB_TemplateFilter, SIGNAL(currentIndexChanged(int)), this, SLOT(templateFilterChanged(int))); maze_size_label = new QLabel(tr("Type"), this); mainLayout.addWidget(maze_size_label, 2, 0); maze_size_label->hide(); maze_size_selection = new QComboBox(this); maze_size_selection->addItem(tr("Small tunnels"), 0); maze_size_selection->addItem(tr("Medium tunnels"), 1); maze_size_selection->addItem(tr("Large tunnels"), 2); maze_size_selection->addItem(tr("Small floating islands"), 3); maze_size_selection->addItem(tr("Medium floating islands"), 4); maze_size_selection->addItem(tr("Large floating islands"), 5); maze_size_selection->setCurrentIndex(1); maze_size = 1; mainLayout.addWidget(maze_size_selection, 2, 1); maze_size_selection->hide(); connect(maze_size_selection, SIGNAL(currentIndexChanged(int)), this, SLOT(setMaze_size(int))); gbThemes = new IconedGroupBox(this); gbThemes->setTitleTextPadding(60); gbThemes->setContentTopPadding(6); gbThemes->setTitle(tr("Themes")); //gbThemes->setStyleSheet("padding: 0px"); // doesn't work - stylesheet is set with icon mainLayout.addWidget(gbThemes, 0, 2, 3, 1); QVBoxLayout * gbTLayout = new QVBoxLayout(gbThemes); gbTLayout->setContentsMargins(0, 0, 0 ,0); gbTLayout->setSpacing(0); lwThemes = new QListWidget(this); lwThemes->setMinimumHeight(30); lwThemes->setFixedWidth(120); for (int i = 0; i < Themes->size(); ++i) { QListWidgetItem * lwi = new QListWidgetItem(); lwi->setText(Themes->at(i)); lwi->setTextAlignment(Qt::AlignHCenter); lwThemes->addItem(lwi); } connect(lwThemes, SIGNAL(currentRowChanged(int)), this, SLOT(themeSelected(int))); // override default style to tighten up theme scroller lwThemes->setStyleSheet(QString( "QListWidget{" "border: solid;" "border-width: 0px;" "border-radius: 0px;" "border-color: transparent;" "background-color: #0d0544;" "color: #ffcc00;" "font: bold 14px;" "}" ) ); gbTLayout->addWidget(lwThemes); lwThemes->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Minimum); mainLayout.setSizeConstraint(QLayout::SetFixedSize);//SetMinimumSize setRandomSeed(); setRandomTheme();}void HWMapContainer::setImage(const QImage newImage){ QPixmap px(256, 128); QPixmap pxres(256, 128); QPainter p(&pxres); px.fill(Qt::yellow); QBitmap bm = QBitmap::fromImage(newImage); px.setMask(bm); QLinearGradient linearGrad(QPoint(128, 0), QPoint(128, 128)); linearGrad.setColorAt(1, QColor(0, 0, 192)); linearGrad.setColorAt(0, QColor(66, 115, 225)); p.fillRect(QRect(0, 0, 256, 128), linearGrad); p.drawPixmap(QPoint(0, 0), px); addInfoToPreview(pxres); chooseMap->setCurrentIndex(mapgen); pMap = 0;}void HWMapContainer::setHHLimit(int newHHLimit){ hhLimit = newHHLimit;}void HWMapContainer::mapChanged(int index){ switch(index) { case MAPGEN_REGULAR: mapgen = MAPGEN_REGULAR; changeImage(); gbThemes->show(); lblFilter->show(); CB_TemplateFilter->show(); maze_size_label->hide(); maze_size_selection->hide(); emit mapChanged("+rnd+"); emit mapgenChanged(mapgen); emit themeChanged(chooseMap->itemData(index).toList()[1].toString()); break; case MAPGEN_MAZE: mapgen = MAPGEN_MAZE; changeImage(); gbThemes->show(); lblFilter->hide(); CB_TemplateFilter->hide(); maze_size_label->show(); maze_size_selection->show(); emit mapChanged("+maze+"); emit mapgenChanged(mapgen); emit themeChanged(chooseMap->itemData(index).toList()[1].toString()); break; default: loadMap(index); gbThemes->hide(); lblFilter->hide(); CB_TemplateFilter->hide(); maze_size_label->hide(); maze_size_selection->hide(); emit mapChanged(chooseMap->itemData(index).toList()[0].toString()); }}void HWMapContainer::loadMap(int index){ QPixmap mapImage; if(!mapImage.load(datadir->absolutePath() + "/Maps/" + chooseMap->itemData(index).toList()[0].toString() + "/preview.png")) { changeImage(); chooseMap->setCurrentIndex(0); return; } hhLimit = chooseMap->itemData(index).toList()[2].toInt(); addInfoToPreview(mapImage);}// Should this add text to identify map size?void HWMapContainer::addInfoToPreview(QPixmap image){ QPixmap finalImage = QPixmap(image.size()); finalImage.fill(QColor(0, 0, 0, 0)); QPainter p(&finalImage); p.drawPixmap(image.rect(), image); //p.setPen(QColor(0xf4,0x9e,0xe9)); p.setPen(QColor(0xff,0xcc,0x00)); p.setBrush(QColor(0, 0, 0)); p.drawRect(image.rect().width() - hhSmall.rect().width() - 28, 3, 40, 20); p.setFont(QFont("MS Shell Dlg", 10)); p.drawText(image.rect().width() - hhSmall.rect().width() - 14 - (hhLimit > 9 ? 10 : 0), 18, QString::number(hhLimit)); p.drawPixmap(image.rect().width() - hhSmall.rect().width() - 5, 5, hhSmall.rect().width(), hhSmall.rect().height(), hhSmall); imageButt->setIcon(finalImage); imageButt->setIconSize(image.size());}void HWMapContainer::changeImage(){ if (pMap) { disconnect(pMap, 0, this, SLOT(setImage(const QImage))); disconnect(pMap, 0, this, SLOT(setHHLimit(int))); pMap = 0; } pMap = new HWMap(); connect(pMap, SIGNAL(ImageReceived(const QImage)), this, SLOT(setImage(const QImage))); connect(pMap, SIGNAL(HHLimitReceived(int)), this, SLOT(setHHLimit(int))); pMap->getImage(m_seed.toStdString(), getTemplateFilter(), mapgen, maze_size);}void HWMapContainer::themeSelected(int currentRow){ QString theme = Themes->at(currentRow); QList<QVariant> mapInfoRegular; mapInfoRegular.push_back(QString("+rnd+")); mapInfoRegular.push_back(theme); mapInfoRegular.push_back(18); mapInfoRegular.push_back(false); chooseMap->setItemData(0, mapInfoRegular); QList<QVariant> mapInfoMaze; mapInfoMaze.push_back(QString("+maze+")); mapInfoMaze.push_back(theme); mapInfoMaze.push_back(18); mapInfoMaze.push_back(false); chooseMap->setItemData(1, mapInfoMaze); gbThemes->setIcon(QIcon(QString("%1/Themes/%2/icon.png").arg(datadir->absolutePath()).arg(theme))); emit themeChanged(theme);}QString HWMapContainer::getCurrentSeed() const{ return m_seed;}QString HWMapContainer::getCurrentMap() const{ if(chooseMap->currentIndex() <= 1) return QString(); return chooseMap->itemData(chooseMap->currentIndex()).toList()[0].toString();}QString HWMapContainer::getCurrentTheme() const{ return chooseMap->itemData(chooseMap->currentIndex()).toList()[1].toString();}bool HWMapContainer::getCurrentIsMission() const{ if(!chooseMap->currentIndex()) return false; return chooseMap->itemData(chooseMap->currentIndex()).toList()[3].toBool();}int HWMapContainer::getCurrentHHLimit() const{ return hhLimit;}quint32 HWMapContainer::getTemplateFilter() const{ return CB_TemplateFilter->itemData(CB_TemplateFilter->currentIndex()).toInt();}void HWMapContainer::resizeEvent ( QResizeEvent * event ){ //imageButt->setIconSize(imageButt->size());}void HWMapContainer::setSeed(const QString & seed){ m_seed = seed; changeImage();}void HWMapContainer::setMap(const QString & map){ if(map == "+rnd+" || map == "+maze+") { changeImage(); return; } int id = 0; for(int i = 0; i < chooseMap->count(); i++) if(!chooseMap->itemData(i).isNull() && chooseMap->itemData(i).toList()[0].toString() == map) { id = i; break; } if(id > 0) { if (pMap) { disconnect(pMap, 0, this, SLOT(setImage(const QImage))); disconnect(pMap, 0, this, SLOT(setHHLimit(int))); pMap = 0; } chooseMap->setCurrentIndex(id); loadMap(id); }}void HWMapContainer::setTheme(const QString & theme){ QList<QListWidgetItem *> items = lwThemes->findItems(theme, Qt::MatchExactly); if(items.size()) lwThemes->setCurrentItem(items.at(0));}void HWMapContainer::setRandomSeed(){ m_seed = QUuid::createUuid().toString(); emit seedChanged(m_seed); changeImage();}void HWMapContainer::setRandomTheme(){ if(!Themes->size()) return; quint32 themeNum = rand() % Themes->size(); lwThemes->setCurrentRow(themeNum);}void HWMapContainer::setTemplateFilter(int filter){ CB_TemplateFilter->setCurrentIndex(filter);}void HWMapContainer::templateFilterChanged(int filter){ emit newTemplateFilter(filter); changeImage();}MapGenerator HWMapContainer::get_mapgen(void) const{ return mapgen;}int HWMapContainer::get_maze_size(void) const{ return maze_size;}void HWMapContainer::setMaze_size(int size){ maze_size = size; maze_size_selection->setCurrentIndex(size); emit maze_sizeChanged(size); changeImage();}void HWMapContainer::setMapgen(MapGenerator m){ mapgen = m; emit mapgenChanged(m); changeImage();}