Engine:
* Changed Tint() to use the 4 byte version all the time instead of the longword pointer due to pixel format issues
* Added a "laser dot" to laser sight
#include <QtGui/QApplication>
#include "editor.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
editor w;
w.show();
return a.exec();
}