Engine:
* Changed Tint() to use the 4 byte version all the time instead of the longword pointer due to pixel format issues
* Added a "laser dot" to laser sight
#include <QApplication>
#include "mainform.h"
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
MyWindow *mainWin = new MyWindow;
mainWin->show();
return app.exec();
}