QTfrontend/ui/widget/hatbutton.h
author nemo
Sun, 25 Jan 2015 14:48:02 -0500
changeset 10808 1e39630d7c2e
parent 10108 c68cf030eded
child 11046 47a8c19ecb60
permissions -rw-r--r--
Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef HATBUTTON_H
#define HATBUTTON_H

#include <QPushButton>
#include <QString>
#include <QModelIndex>

class HatModel;

class HatButton : public QPushButton
{
        Q_OBJECT
        Q_PROPERTY(int currentIndex READ currentIndex WRITE setCurrentIndex)
        Q_PROPERTY(QString currentHat READ currentHat WRITE setCurrentHat)

    public:
        HatButton(QWidget* parent);
        int currentIndex();
        QString currentHat() const;
        void setModel(HatModel * model);

    private:
        QModelIndex m_hat;
        HatModel * m_hatModel;

    signals:
        void currentIndexChanged(int);
        void currentHatChanged(const QString &);

    public slots:
        void setCurrentIndex(int index);
        void setCurrentHat(const QString & name);

    private slots:
        void showPrompt();
};

#endif // HATBUTTON_H