QTfrontend/ui/widget/teamselhelper.h
author nemo
Sun, 25 Jan 2015 14:48:02 -0500
changeset 10808 1e39630d7c2e
parent 10248 7b9b44a051f8
child 11046 47a8c19ecb60
permissions -rw-r--r--
Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
 * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef _TEAMSEL_HELPER_INCLUDED
#define _TEAMSEL_HELPER_INCLUDED

#include <QLabel>
#include <QWidget>
#include <QString>
#include <QPushButton>

#include "teamselect.h"
#include "hedgehogerWidget.h"

class ColorWidget;

class TeamLabel : public QLabel
{
        Q_OBJECT

    public:
        TeamLabel(const QString& inp_str) : QLabel(inp_str) {};

    signals:
        void teamActivated(QString team_name);

    public slots:
        void teamButtonClicked();

};

class TeamShowWidget : public QWidget
{
        Q_OBJECT

    public slots:
        void changeTeamColor(int color = 0);
        void hhNumChanged();

    private slots:
        void activateTeam();
        void onColorChanged(int color);

    public:
        TeamShowWidget(const HWTeam &team, bool isPlaying, FrameTeams * parent);
        void setPlaying(bool isPlaying);
        void setHHNum(unsigned int num);
        void setInteractivity(bool interactive);
        HWTeam getTeam() const;

    private:
        TeamShowWidget();
        QHBoxLayout mainLayout;
        HWTeam m_team;
        bool m_isPlaying;
        CHedgehogerWidget* phhoger;
        ColorWidget* colorWidget;
        QPushButton* butt;
        FrameTeams * m_parentFrameTeams;

    signals:
        void teamStatusChanged(const HWTeam &);
        void hhNmChanged(const HWTeam&);
        void teamColorChanged(const HWTeam&);
};

#endif // _TEAMSEL_HELPER_INCLUDED