gameServer/Consts.hs
author unc0rr
Fri, 25 Nov 2011 18:36:12 +0300
changeset 6425 1ef4192aa80d
parent 4973 53411a26df7e
child 6737 ce5fbd98370f
permissions -rw-r--r--
- Parse unions, sets, function type, packed arrays and some more imporvements to the parser. Now it parses uVariable, uConsts and even SDLh.pas - Improve rendering of C code - Fix preprocessor issues, define "FPC" - Make pas2c convert unit along with its dependencies into corresponding .c files, so you just call it for hwengine.pas to convert the whole engine

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "0"