hedgewars/tunsetborder.inc
author unc0rr
Sun, 04 Feb 2007 15:46:52 +0000
changeset 386 21eeb5ac0486
parent 358 236bbd12d4d9
child 393 db01cc79f278
permissions -rw-r--r--
- Better gears placing - One more land template

        begin
        X:= X + dX;
        Y:= Y + dY;
        tx:= hwRound(X);
        ty:= hwRound(Y);
        if ((ty and $FFFFFC00) = 0) and
           ((tx and $FFFFF800) = 0) and
           (Land[ty, tx] = $FFFFFF) then SetLandPixel(ty, tx)
	end;