On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
Restored HWForm's min height to 580.
Fixed the 2px alignment issue with the map list and map previews' top edges that unC0Rr was whining about. <3
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QGridLayout>
#include <QHBoxLayout>
#include <QPushButton>
#include <QGroupBox>
#include <QTableView>
#include <QMessageBox>
#include <QHeaderView>
#include "pagenet.h"
#include "hwconsts.h"
#include "netudpwidget.h"
QLayout * PageNet::bodyLayoutDefinition()
{
QGridLayout * pageLayout = new QGridLayout();
pageLayout->setColumnStretch(0, 1);
pageLayout->setColumnStretch(1, 1);
pageLayout->setColumnStretch(2, 1);
ConnGroupBox = new QGroupBox(this);
ConnGroupBox->setTitle(QGroupBox::tr("Net game"));
pageLayout->addWidget(ConnGroupBox, 2, 0, 1, 3);
GBClayout = new QGridLayout(ConnGroupBox);
GBClayout->setColumnStretch(0, 1);
GBClayout->setColumnStretch(1, 1);
GBClayout->setColumnStretch(2, 1);
BtnNetConnect = new QPushButton(ConnGroupBox);
BtnNetConnect->setFont(*font14);
BtnNetConnect->setText(QPushButton::tr("Connect"));
GBClayout->addWidget(BtnNetConnect, 2, 2);
tvServersList = new QTableView(ConnGroupBox);
tvServersList->setSelectionBehavior(QAbstractItemView::SelectRows);
GBClayout->addWidget(tvServersList, 1, 0, 1, 3);
BtnUpdateSList = new QPushButton(ConnGroupBox);
BtnUpdateSList->setFont(*font14);
BtnUpdateSList->setText(QPushButton::tr("Update"));
GBClayout->addWidget(BtnUpdateSList, 2, 0);
BtnSpecifyServer = new QPushButton(ConnGroupBox);
BtnSpecifyServer->setFont(*font14);
BtnSpecifyServer->setText(QPushButton::tr("Specify"));
GBClayout->addWidget(BtnSpecifyServer, 2, 1);
return pageLayout;
}
QLayout * PageNet::footerLayoutDefinition()
{
QHBoxLayout * footerLayout = new QHBoxLayout();
BtnNetSvrStart = formattedButton(QPushButton::tr("Start server"));
BtnNetSvrStart->setMinimumWidth(180);
BtnNetSvrStart->setVisible(haveServer);
footerLayout->addStretch();
footerLayout->addWidget(BtnNetSvrStart);
return footerLayout;
}
void PageNet::connectSignals()
{
connect(BtnNetConnect, SIGNAL(clicked()), this, SLOT(slotConnect()));
}
PageNet::PageNet(QWidget* parent) : AbstractPage(parent)
{
initPage();
}
void PageNet::updateServersList()
{
tvServersList->setModel(new HWNetUdpModel(tvServersList));
tvServersList->horizontalHeader()->setResizeMode(0, QHeaderView::Stretch);
static_cast<HWNetServersModel *>(tvServersList->model())->updateList();
connect(BtnUpdateSList, SIGNAL(clicked()), static_cast<HWNetServersModel *>(tvServersList->model()), SLOT(updateList()));
connect(tvServersList, SIGNAL(doubleClicked(const QModelIndex &)), this, SLOT(slotConnect()));
}
void PageNet::slotConnect()
{
HWNetServersModel * model = static_cast<HWNetServersModel *>(tvServersList->model());
QModelIndex mi = tvServersList->currentIndex();
if(!mi.isValid())
{
QMessageBox serverMsg(this);
serverMsg.setIcon(QMessageBox::Warning);
serverMsg.setWindowTitle(QMessageBox::tr("Netgame - Error"));
serverMsg.setText(QMessageBox::tr("Please select a server from the list"));
serverMsg.setWindowModality(Qt::WindowModal);
serverMsg.exec();
return;
}
QString host = model->index(mi.row(), 1).data().toString();
quint16 port = model->index(mi.row(), 2).data().toUInt();
emit connectClicked(host, port);
}