misc/libphysfs/platform_beos.cpp
author Wuzzy <almikes@aol.com>
Mon, 25 Sep 2017 20:09:33 +0200
changeset 12520 22f2a586b9ca
parent 12213 bb5522e88ab2
permissions -rw-r--r--
Remove checkpoints in ASA: Getting to the device This means the player now must win this mission in one go. Justification: There were many ways for the mission to be saved in an unwinnable state, there are many ways to win this mission and the checkpoints try to "force" one particular way. Also, this mission isn't too long anyway.

/*
 * BeOS platform-dependent support routines for PhysicsFS.
 *
 * Please see the file LICENSE.txt in the source's root directory.
 *
 *  This file written by Ryan C. Gordon.
 */

#define __PHYSICSFS_INTERNAL__
#include "physfs_platforms.h"

#ifdef PHYSFS_PLATFORM_BEOS

#ifdef PHYSFS_PLATFORM_HAIKU
#include <os/kernel/OS.h>
#include <os/app/Roster.h>
#include <os/storage/Volume.h>
#include <os/storage/VolumeRoster.h>
#include <os/storage/Directory.h>
#include <os/storage/Entry.h>
#include <os/storage/Path.h>
#include <os/kernel/fs_info.h>
#include <os/device/scsi.h>
#include <os/support/Locker.h>
#else
#include <be/kernel/OS.h>
#include <be/app/Roster.h>
#include <be/storage/Volume.h>
#include <be/storage/VolumeRoster.h>
#include <be/storage/Directory.h>
#include <be/storage/Entry.h>
#include <be/storage/Path.h>
#include <be/kernel/fs_info.h>
#include <be/device/scsi.h>
#include <be/support/Locker.h>
#endif

#include <errno.h>
#include <unistd.h>

#include "physfs_internal.h"

int __PHYSFS_platformInit(void)
{
    return 1;  /* always succeed. */
} /* __PHYSFS_platformInit */


int __PHYSFS_platformDeinit(void)
{
    return 1;  /* always succeed. */
} /* __PHYSFS_platformDeinit */


static char *getMountPoint(const char *devname, char *buf, size_t bufsize)
{
    BVolumeRoster mounts;
    BVolume vol;

    mounts.Rewind();
    while (mounts.GetNextVolume(&vol) == B_NO_ERROR)
    {
        fs_info fsinfo;
        fs_stat_dev(vol.Device(), &fsinfo);
        if (strcmp(devname, fsinfo.device_name) == 0)
        {
            BDirectory directory;
            BEntry entry;
            BPath path;
            const char *str;

            if ( (vol.GetRootDirectory(&directory) < B_OK) ||
                 (directory.GetEntry(&entry) < B_OK) ||
                 (entry.GetPath(&path) < B_OK) ||
                 ( (str = path.Path()) == NULL) )
                return NULL;

            strncpy(buf, str, bufsize-1);
            buf[bufsize-1] = '\0';
            return buf;
        } /* if */
    } /* while */

    return NULL;
} /* getMountPoint */


    /*
     * This function is lifted from Simple Directmedia Layer (SDL):
     *  https://www.libsdl.org/  ... this is zlib-licensed code, too.
     */
static void tryDir(const char *d, PHYSFS_StringCallback callback, void *data)
{
    BDirectory dir;
    dir.SetTo(d);
    if (dir.InitCheck() != B_NO_ERROR)
        return;

    dir.Rewind();
    BEntry entry;
    while (dir.GetNextEntry(&entry) >= 0)
    {
        BPath path;
        const char *name;
        entry_ref e;

        if (entry.GetPath(&path) != B_NO_ERROR)
            continue;

        name = path.Path();

        if (entry.GetRef(&e) != B_NO_ERROR)
            continue;

        if (entry.IsDirectory())
        {
            if (strcmp(e.name, "floppy") != 0)
                tryDir(name, callback, data);
            continue;
        } /* if */

        if (strcmp(e.name, "raw") != 0)  /* ignore partitions. */
            continue;

        const int devfd = open(name, O_RDONLY);
        if (devfd < 0)
            continue;

        device_geometry g;
        const int rc = ioctl(devfd, B_GET_GEOMETRY, &g, sizeof (g));
        close(devfd);
        if (rc < 0)
            continue;

        if (g.device_type != B_CD)
            continue;

        char mntpnt[B_FILE_NAME_LENGTH];
        if (getMountPoint(name, mntpnt, sizeof (mntpnt)))
            callback(data, mntpnt);
    } /* while */
} /* tryDir */


void __PHYSFS_platformDetectAvailableCDs(PHYSFS_StringCallback cb, void *data)
{
    tryDir("/dev/disk", cb, data);
} /* __PHYSFS_platformDetectAvailableCDs */


static team_id getTeamID(void)
{
    thread_info info;
    thread_id tid = find_thread(NULL);
    get_thread_info(tid, &info);
    return info.team;
} /* getTeamID */


char *__PHYSFS_platformCalcBaseDir(const char *argv0)
{
    image_info info;
    int32 cookie = 0;

    while (get_next_image_info(0, &cookie, &info) == B_OK)
    {
        if (info.type == B_APP_IMAGE)
            break;
    } /* while */

    BEntry entry(info.name, true);
    BPath path;
    status_t rc = entry.GetPath(&path);  /* (path) now has binary's path. */
    assert(rc == B_OK);
    rc = path.GetParent(&path); /* chop filename, keep directory. */
    assert(rc == B_OK);
    const char *str = path.Path();
    assert(str != NULL);
    const size_t len = strlen(str);
    char *retval = (char *) allocator.Malloc(len + 2);
    BAIL_IF_MACRO(!retval, PHYSFS_ERR_OUT_OF_MEMORY, NULL);
    strcpy(retval, str);
    retval[len] = '/';
    retval[len+1] = '\0';
    return retval;
} /* __PHYSFS_platformCalcBaseDir */


char *__PHYSFS_platformCalcPrefDir(const char *org, const char *app)
{
    const char *userdir = __PHYSFS_getUserDir();
    const char *append = "config/settings/";
    const size_t len = strlen(userdir) + strlen(append) + strlen(app) + 2;
    char *retval = allocator.Malloc(len);
    BAIL_IF_MACRO(!retval, PHYSFS_ERR_OUT_OF_MEMORY, NULL);
    snprintf(retval, len, "%s%s%s/", userdir, append, app);
    return retval;
} /* __PHYSFS_platformCalcPrefDir */


void *__PHYSFS_platformGetThreadID(void)
{
    return (void *) find_thread(NULL);
} /* __PHYSFS_platformGetThreadID */


void *__PHYSFS_platformCreateMutex(void)
{
    return new BLocker("PhysicsFS lock", true);
} /* __PHYSFS_platformCreateMutex */


void __PHYSFS_platformDestroyMutex(void *mutex)
{
    delete ((BLocker *) mutex);
} /* __PHYSFS_platformDestroyMutex */


int __PHYSFS_platformGrabMutex(void *mutex)
{
    return ((BLocker *) mutex)->Lock() ? 1 : 0;
} /* __PHYSFS_platformGrabMutex */


void __PHYSFS_platformReleaseMutex(void *mutex)
{
    ((BLocker *) mutex)->Unlock();
} /* __PHYSFS_platformReleaseMutex */


int __PHYSFS_platformSetDefaultAllocator(PHYSFS_Allocator *a)
{
    return 0;  /* just use malloc() and friends. */
} /* __PHYSFS_platformSetDefaultAllocator */

#endif  /* PHYSFS_PLATFORM_BEOS */

/* end of beos.cpp ... */