QTfrontend/ui/page/pagegamestats.h
author nemo
Wed, 14 Mar 2018 11:36:43 -0400
changeset 13201 25502e6b3e08
parent 13158 99dd144f0a54
child 13218 d0647647a697
permissions -rw-r--r--
While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef STATSPAGE_H
#define STATSPAGE_H

#include <QVector>
#include <QMap>
#include <QGraphicsView>

#include "AbstractPage.h"

class FitGraphicsView : public QGraphicsView
{
        Q_OBJECT

    public:
        FitGraphicsView(QWidget* parent = 0);

    protected:
        void resizeEvent(QResizeEvent * event);
};

class PageGameStats : public AbstractPage
{
        Q_OBJECT

    public:
        PageGameStats(QWidget* parent = 0);

        QPushButton *btnSave;
        QPushButton *btnRestart;
        QLabel *mainNote;
        QLabel *labelGameStats;
        QLabel *labelGameWin;
        QLabel *labelGameRank;
        QLabel *labelGraphTitle;
        QString kindOfPoints;
        FitGraphicsView * graphic;

    public slots:
        void GameStats(char type, const QString & info);
        void clear();
        void renderStats();
        void restartBtnVisible(bool visible);

    signals:
        void saveDemoRequested();
        void restartGameRequested();

    private:
        void AddStatText(const QString & msg);

        QMap<quint32, QVector<quint32> > healthPoints;
        unsigned int playerPosition;
        quint32 lastColor;
        bool defaultGraphTitle;
        QScopedPointer<QGraphicsScene> m_scene;

    protected:
        QLayout * bodyLayoutDefinition();
        QLayout * footerLayoutDefinition();
        void connectSignals();
};

#endif // STATSPAGE_H