New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
It works by using 4 hardcoded map sizes and the rest is simply interpolated.
Size 1: 1024×512
Size 6: 2048×1024
Size 12: 4096×2048 (default, compatible with pre-1.0.0)
Size 25: 8192×4096
#!/bin/sh -
# Script to update all Lua and frontend locale files.
# HOW TO USE:
# - Run this script in the tools/ directory.
# Result: All .ts and .lua files in share/hedgewars/Data/Locale will be updated.
# This will take a while!
./update_frontend_locale_files.sh
./update_lua_locale_files.sh