project_files/HedgewarsMobile/Classes/CampaignsViewController.m
author antonc27 <antonc27@mail.ru>
Sun, 21 Feb 2016 22:21:59 +0100
changeset 11559 2b9e189df3d6
child 11560 664d3592a66b
permissions -rw-r--r--
- Campaign for iOS: Stub for list of campaigns

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2015-2016 Anton Malmygin <antonc27@mail.ru>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA.
 */

#import "CampaignsViewController.h"

@interface CampaignsViewController ()

@end

@implementation CampaignsViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    
    UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(dismiss)];
    self.navigationItem.leftBarButtonItem = doneButton;
    [doneButton release];
}

- (void)dismiss {
    [self.navigationController.presentingViewController dismissViewControllerAnimated:YES completion:nil];
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

#pragma mark - Table view data source

- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
#warning Incomplete implementation, return the number of sections
    return 0;
}

- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
#warning Incomplete implementation, return the number of rows
    return 0;
}

/*
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:<#@"reuseIdentifier"#> forIndexPath:indexPath];
    
    // Configure the cell...
    
    return cell;
}
*/

/*
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the specified item to be editable.
    return YES;
}
*/

/*
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
    if (editingStyle == UITableViewCellEditingStyleDelete) {
        // Delete the row from the data source
        [tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade];
    } else if (editingStyle == UITableViewCellEditingStyleInsert) {
        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
    }   
}
*/

/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
}
*/

/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the item to be re-orderable.
    return YES;
}
*/

/*
#pragma mark - Table view delegate

// In a xib-based application, navigation from a table can be handled in -tableView:didSelectRowAtIndexPath:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
    // Navigation logic may go here, for example:
    // Create the next view controller.
    <#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:<#@"Nib name"#> bundle:nil];
    
    // Pass the selected object to the new view controller.
    
    // Push the view controller.
    [self.navigationController pushViewController:detailViewController animated:YES];
}
*/

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end