INSTALL
author koda
Fri, 13 Aug 2010 02:13:18 +0200
changeset 3737 2ba6ac8a114b
parent 3322 80afcb97eb46
child 4274 8292066cb45c
permissions -rw-r--r--
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch adjusted default zoom value polished lobby interface updated ammosets to new weapons

To compile and install you need:
 - Qt >= 4.4
 - FreePascal >= 2.2.4
 - SDL >= 1.2.5
 - SDL_net >= 1.2.5
 - SDL_mixer >= 1.2
 - SDL_image >= 1.2
 - SDL_ttf >= 2.0
 - CMake >= 2.6.0
 - Lua >= 5.1.0
For server:
 - Glasgow Haskell Compiler 6.10
 - dataenc package
 - hslogger package
 - utf8-string package

1. Configure:
$ cmake .
or
$ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" -DDATA_INSTALL_DIR="data_dir" .

add -DWITH_SERVER=1 to compile net server; to create a relocatable bundle under Mac OS X you can do

$ cmake -DCMAKE_BUILD_TYPE="Release" -DBUNDLE=1 .

if you have QT installed but it is not found you can set it up with -DQT_QMAKE_EXECUTABLE="path_to_qmake"

2. Compile:
$ make

3. Install:
# make install


That's all! Enjoy!