reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
adjusted default zoom value
polished lobby interface
updated ammosets to new weapons
find_program(ghc_executable ghc)
if(NOT ghc_executable)
message(FATAL_ERROR "Cannot find GHC")
endif(NOT ghc_executable)
set(hwserver_sources
OfficialServer/DBInteraction.hs
Actions.hs
ClientIO.hs
CoreTypes.hs
HWProtoCore.hs
HWProtoInRoomState.hs
HWProtoLobbyState.hs
HWProtoNEState.hs
HandlerUtils.hs
NetRoutines.hs
Opts.hs
RoomsAndClients.hs
ServerCore.hs
ServerState.hs
Store.hs
Utils.hs
hedgewars-server.hs
)
set(hwserv_main ${hedgewars_SOURCE_DIR}/gameServer/hedgewars-server.hs)
set(ghc_flags
-Wall
--make ${hwserv_main}
-i${hedgewars_SOURCE_DIR}/gameServer
-o ${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}
-odir ${CMAKE_CURRENT_BINARY_DIR}
-hidir ${CMAKE_CURRENT_BINARY_DIR})
set(ghc_flags ${haskell_compiler_flags_cmn} ${ghc_flags})
add_custom_command(OUTPUT "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}"
COMMAND "${ghc_executable}"
ARGS ${ghc_flags}
MAIN_DEPENDENCY ${hwserv_main}
DEPENDS ${hwserver_sources}
)
add_custom_target(hedgewars-server ALL DEPENDS "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}")
install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_dir})