project_files/HedgewarsMobile/Hedgewars_Prefix.pch
author koda
Fri, 13 Aug 2010 02:13:18 +0200
changeset 3737 2ba6ac8a114b
parent 3701 8c449776ebe6
child 3829 81db3c85784b
permissions -rw-r--r--
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch adjusted default zoom value polished lobby interface updated ammosets to new weapons

//
// Prefix header for all source files of the 'OpenGL ES app' target in the 'OpenGL ES app' project
//

#ifdef __OBJC__
#import <Foundation/Foundation.h>
#import <CoreGraphics/CoreGraphics.h>
#import <UIKit/UIKit.h>
#import "PascalImports.h"
#import "UIImageExtra.h"
#import "CommodityFunctions.h"
#import "SDL.h"
#import "SDL_video.h"
#import "SDL_net.h"
#import "SDL_mixer.h"
#endif

// by http://www.cimgf.com/2010/05/02/my-current-prefix-pch-file/
#ifdef DEBUG
  #define DLog(...) NSLog(@"%s %@", __PRETTY_FUNCTION__, [NSString stringWithFormat:__VA_ARGS__])
  #define ALog(...) [[NSAssertionHandler currentHandler] handleFailureInFunction:[NSString stringWithCString:__PRETTY_FUNCTION__ encoding:NSUTF8StringEncoding] file:[NSString stringWithCString:__FILE__ encoding:NSUTF8StringEncoding] lineNumber:__LINE__ description:__VA_ARGS__]
#else
  #define DLog(...) do { } while (0)
  #ifndef NS_BLOCK_ASSERTIONS
    #define NS_BLOCK_ASSERTIONS
  #endif
  #define ALog(...) NSLog(@"%s %@", __PRETTY_FUNCTION__, [NSString stringWithFormat:__VA_ARGS__])
#endif

#define ZAssert(condition, ...) do { if (!(condition)) { ALog(__VA_ARGS__); }} while(0)

// by http://blog.coriolis.ch/2009/01/05/macros-for-xcode/
#define START_TIMER NSTimeInterval start = [NSDate timeIntervalSinceReferenceDate];
#define END_TIMER(msg) 	NSTimeInterval stop = [NSDate timeIntervalSinceReferenceDate]; CMLog([NSString stringWithFormat:@"%@ Time = %f", msg, stop-start]);

#define releaseAndNil(x) [x release], x = nil;


#if !__IPHONE_3_2
typedef enum {
    UIUserInterfaceIdiomPhone,           // iPhone and iPod touch style UI
    UIUserInterfaceIdiomPad,             // iPad style UI
} UIUserInterfaceIdiom;
#define UI_USER_INTERFACE_IDIOM() UIUserInterfaceIdiomPhone
#define UIPopoverController id
#endif // ifndef __IPHONE_3_2