rust/mapgen/Cargo.toml
author Wuzzy <Wuzzy2@mail.ru>
Wed, 15 May 2019 20:40:37 +0200
changeset 14963 2d5f1dc637da
parent 14160 c24a76f131d6
child 15903 230dc46487ea
permissions -rw-r--r--
Fix sndBoring being placed if ending turn during multi-shoot via skip command For example: - AI hog shoots once with shotgun - AI hog ends turn via ParseCommand("skip")

[package]
name = "mapgen"
version = "0.1.0"
authors = ["Hedgewars Project"]
edition = "2018"

[dependencies]
vec2d = { path = "../vec2d" }
land2d = { path = "../land2d" }
landgen = { path = "../landgen" }
lfprng = { path = "../lfprng" }
integral-geometry = { path = "../integral-geometry" }

rand = "0.5"
serde = "1.0"
serde_yaml = "0.8"
serde_derive = "1.0"
png = "0.13"