Fix sndBoring being placed if ending turn during multi-shoot via skip command
For example:
- AI hog shoots once with shotgun
- AI hog ends turn via ParseCommand("skip")
#!/bin/sh -
echo "*** Luacheck of Lua locale files:"
luacheck ../share/hedgewars/Data/Locale/*.lua --globals locale -q
echo "Missing translations in Lua locale files:"
grep -c -- "^--" ../share/hedgewars/Data/Locale/*.lua