Fix sndBoring being placed if ending turn during multi-shoot via skip command
For example:
- AI hog shoots once with shotgun
- AI hog ends turn via ParseCommand("skip")
Name: pas2c
Version: 0.1
Synopsis: pas2c
Description: pas2c
Homepage: https://www.hedgewars.org/
License: GPL-2
Author: unC0Rr
Maintainer: unC0Rr@hedgewars.org
Category: Converter
Build-type: Simple
Cabal-version: >=1.10
Executable pas2c
main-is: Main.hs
default-language: Haskell2010
build-depends:
base >= 4.3,
containers,
mtl >= 2,
parsec,
pretty,
transformers
if !os(windows)
build-depends: unix
ghc-options: -O2