Fix TotalRounds still being -1 in first real turn after hog placement phase
Now it is:
Hog placement phase: -1
First real round: 0 (previously -1)
Second real round: 1 (previously 0)
Third real round: 2 (previously 1)
...
void fpcrtl_halt(int num) {
__coverity_panic__();
}
int fpcrtl_abs(int num) {
return num >= 0 ? num : -num;
}