tools/drawMapTest/drawmapscene.h
author Wuzzy <Wuzzy2@mail.ru>
Sat, 07 Jul 2018 23:29:02 +0200
changeset 13452 2d787d122083
parent 4442 f8424e1bc936
permissions -rw-r--r--
Fix TotalRounds still being -1 in first real turn after hog placement phase Now it is: Hog placement phase: -1 First real round: 0 (previously -1) Second real round: 1 (previously 0) Third real round: 2 (previously 1) ...

#ifndef DRAWMAPSCENE_H
#define DRAWMAPSCENE_H

#include <QGraphicsScene>
#include <QPainterPath>

class QGraphicsPathItem;

typedef QList<QList<QPoint> > Paths;

class DrawMapScene : public QGraphicsScene
{
Q_OBJECT
public:
    explicit DrawMapScene(QObject *parent = 0);

    QByteArray encode();
    void decode(QByteArray data);

signals:
    void pathChanged();

public slots:
    void undo();
    void simplifyLast();

private:
    QPen m_pen;
    QBrush m_brush;
    QGraphicsPathItem  * m_currPath;
    Paths paths;

    virtual void mouseMoveEvent(QGraphicsSceneMouseEvent * mouseEvent);
    virtual void mousePressEvent(QGraphicsSceneMouseEvent * mouseEvent);
    virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent * mouseEvent);

    QPainterPath pointsToPath(const QList<QPoint> points);
};

#endif // DRAWMAPSCENE_H