Fix turn end if placing air attack in bouncy world edge map was denied
Fixes
bug #728.
[schemes]
size = 11
1\name = Default
1\fortsmode = false
1\divteams = false
1\solidland = false
1\border = false
1\lowgrav = false
1\laser = false
1\invulnerability = false
1\resethealth = false
1\vampiric = false
1\karma = false
1\artillery = false
1\randomorder = false
1\king = false
1\placehog = false
1\sharedammo = false
1\disablegirders = false
1\disablelandobjects = false
1\aisurvival = false
1\infattack = false
1\resetweps = false
1\perhogammo = false
1\disablewind = false
1\morewind = false
1\tagteam = false
1\bottomborder = false
1\damagefactor = 100
1\turntime = 45
1\health = 100
1\suddendeath = 15
1\caseprobability = 5
1\minestime = 3
1\minesnum = 4
1\minedudpct = 0
1\explosives = 2
1\healthprobability = 35
1\healthcaseamount = 25
1\waterrise = 47
1\healthdecrease = 5
1\ropepct = 100
1\getawaytime = 100
2\name = Pro Mode
2\fortsmode = false
2\divteams = false
2\solidland = false
2\border = false
2\lowgrav = false
2\laser = false
2\invulnerability = false
2\resethealth = false
2\vampiric = false
2\karma = false
2\artillery = false
2\randomorder = true
2\king = false
2\placehog = false
2\sharedammo = false
2\disablegirders = false
2\disablelandobjects = false
2\aisurvival = false
2\infattack = false
2\resetweps = false
2\perhogammo = false
2\disablewind = false
2\morewind = false
2\tagteam = false
2\bottomborder = false
2\damagefactor = 100
2\turntime = 45
2\health = 100
2\suddendeath = 15
2\caseprobability = 5
2\minestime = 3
2\minesnum = 4
2\minedudpct = 0
2\explosives = 2
2\healthprobability = 35
2\healthcaseamount = 25
2\waterrise = 47
2\healthdecrease = 5
2\ropepct = 100
2\getawaytime = 100
3\name = Shoppa
3\fortsmode = false
3\divteams = false
3\solidland = false
3\border = false
3\lowgrav = false
3\laser = false
3\invulnerability = false
3\resethealth = false
3\vampiric = false
3\karma = false
3\artillery = false
3\randomorder = true
3\king = false
3\placehog = false
3\sharedammo = true
3\disablegirders = false
3\disablelandobjects = false
3\aisurvival = false
3\infattack = false
3\resetweps = false
3\perhogammo = false
3\disablewind = false
3\morewind = false
3\tagteam = false
3\bottomborder = false
3\damagefactor = 100
3\turntime = 15
3\health = 100
3\suddendeath = 15
3\caseprobability = 0
3\minestime = 3
3\minesnum = 0
3\minedudpct = 0
3\explosives = 2
3\healthprobability = 35
3\healthcaseamount = 25
3\waterrise = 47
3\healthdecrease = 5
3\ropepct = 100
3\getawaytime = 100
4\name = Clean Slate
4\fortsmode = false
4\divteams = false
4\solidland = true
4\border = true
4\lowgrav = false
4\laser = false
4\invulnerability = false
4\resethealth = false
4\vampiric = false
4\karma = false
4\artillery = false
4\randomorder = true
4\king = false
4\placehog = false
4\sharedammo = true
4\disablegirders = true
4\disablelandobjects = false
4\aisurvival = false
4\infattack = false
4\resetweps = true
4\perhogammo = false
4\disablewind = false
4\morewind = false
4\tagteam = false
4\bottomborder = false
4\damagefactor = 100
4\turntime = 30
4\health = 100
4\suddendeath = 50
4\caseprobability = 1
4\minestime = 3
4\minesnum = 0
4\minedudpct = 0
4\explosives = 0
4\healthprobability = 0
4\healthcaseamount = 25
4\waterrise = 47
4\healthdecrease = 5
4\ropepct = 100
4\getawaytime = 100
5\name = Minefield
5\fortsmode = false
5\divteams = false
5\solidland = false
5\border = false
5\lowgrav = false
5\laser = false
5\invulnerability = false
5\resethealth = true
5\vampiric = false
5\karma = false
5\artillery = false
5\randomorder = true
5\king = false
5\placehog = false
5\sharedammo = false
5\disablegirders = false
5\disablelandobjects = false
5\aisurvival = false
5\infattack = true
5\resetweps = true
5\perhogammo = false
5\disablewind = false
5\morewind = false
5\tagteam = false
5\bottomborder = false
5\damagefactor = 100
5\turntime = 45
5\health = 100
5\suddendeath = 15
5\caseprobability = 5
5\minestime = 3
5\minesnum = 4
5\minedudpct = 0
5\explosives = 2
5\healthprobability = 35
5\healthcaseamount = 25
5\waterrise = 47
5\healthdecrease = 5
5\ropepct = 100
5\getawaytime = 100
6\name = Barrel Mayhem
6\fortsmode = false
6\divteams = false
6\solidland = false
6\border = false
6\lowgrav = false
6\laser = false
6\invulnerability = false
6\resethealth = false
6\vampiric = false
6\karma = false
6\artillery = false
6\randomorder = true
6\king = false
6\placehog = false
6\sharedammo = true
6\disablegirders = true
6\disablelandobjects = false
6\aisurvival = false
6\infattack = false
6\resetweps = false
6\perhogammo = false
6\disablewind = false
6\morewind = false
6\tagteam = false
6\bottomborder = false
6\damagefactor = 100
6\turntime = 30
6\health = 50
6\suddendeath = 15
6\caseprobability = 0
6\minestime = 0
6\minesnum = 80
6\minedudpct = 0
6\explosives = 0
6\healthprobability = 35
6\healthcaseamount = 25
6\waterrise = 47
6\healthdecrease = 5
6\ropepct = 100
6\getawaytime = 100
7\name = Tunnel Hogs
7\fortsmode = false
7\divteams = false
7\solidland = false
7\border = false
7\lowgrav = false
7\laser = false
7\invulnerability = false
7\resethealth = false
7\vampiric = false
7\karma = false
7\artillery = false
7\randomorder = true
7\king = false
7\placehog = false
7\sharedammo = true
7\disablegirders = false
7\disablelandobjects = false
7\aisurvival = false
7\infattack = false
7\resetweps = false
7\perhogammo = false
7\disablewind = false
7\morewind = false
7\tagteam = false
7\bottomborder = false
7\damagefactor = 100
7\turntime = 30
7\health = 100
7\suddendeath = 15
7\caseprobability = 0
7\minestime = 0
7\minesnum = 0
7\minedudpct = 0
7\explosives = 80
7\healthprobability = 35
7\healthcaseamount = 25
7\waterrise = 47
7\healthdecrease = 5
7\ropepct = 100
7\getawaytime = 100
8\name = Fort Mode
8\fortsmode = false
8\divteams = false
8\solidland = false
8\border = true
8\lowgrav = false
8\laser = false
8\invulnerability = false
8\resethealth = false
8\vampiric = false
8\karma = false
8\artillery = false
8\randomorder = true
8\king = false
8\placehog = false
8\sharedammo = true
8\disablegirders = true
8\disablelandobjects = true
8\aisurvival = false
8\infattack = false
8\resetweps = false
8\perhogammo = false
8\disablewind = false
8\morewind = false
8\tagteam = false
8\bottomborder = false
8\damagefactor = 100
8\turntime = 30
8\health = 100
8\suddendeath = 15
8\caseprobability = 5
8\minestime = 3
8\minesnum = 10
8\minedudpct = 10
8\explosives = 10
8\healthprobability = 35
8\healthcaseamount = 25
8\waterrise = 47
8\healthdecrease = 5
8\ropepct = 100
8\getawaytime = 100
9\name = Timeless
9\fortsmode = true
9\divteams = true
9\solidland = false
9\border = false
9\lowgrav = true
9\laser = false
9\invulnerability = false
9\resethealth = false
9\vampiric = false
9\karma = false
9\artillery = false
9\randomorder = true
9\king = false
9\placehog = false
9\sharedammo = false
9\disablegirders = false
9\disablelandobjects = false
9\aisurvival = false
9\infattack = false
9\resetweps = false
9\perhogammo = false
9\disablewind = false
9\morewind = false
9\tagteam = false
9\bottomborder = false
9\damagefactor = 100
9\turntime = 45
9\health = 100
9\suddendeath = 15
9\caseprobability = 5
9\minestime = 3
9\minesnum = 0
9\minedudpct = 0
9\explosives = 0
9\healthprobability = 35
9\healthcaseamount = 25
9\waterrise = 47
9\healthdecrease = 5
9\ropepct = 100
9\getawaytime = 100
10\name = Thinking with Portals
10\fortsmode = false
10\divteams = false
10\solidland = false
10\border = false
10\lowgrav = false
10\laser = false
10\invulnerability = false
10\resethealth = false
10\vampiric = false
10\karma = false
10\artillery = false
10\randomorder = true
10\king = false
10\placehog = false
10\sharedammo = false
10\disablegirders = false
10\disablelandobjects = false
10\aisurvival = false
10\infattack = false
10\resetweps = false
10\perhogammo = true
10\disablewind = false
10\morewind = false
10\tagteam = false
10\bottomborder = false
10\damagefactor = 100
10\turntime = 9999
10\health = 100
10\suddendeath = 15
10\caseprobability = 5
10\minestime = 3
10\minesnum = 5
10\minedudpct = 10
10\explosives = 2
10\healthprobability = 35
10\healthcaseamount = 30
10\waterrise = 0
10\healthdecrease = 0
10\ropepct = 100
10\getawaytime = 100
11\name = King Mode
11\fortsmode = false
11\divteams = false
11\solidland = false
11\border = false
11\lowgrav = false
11\laser = false
11\invulnerability = false
11\resethealth = false
11\vampiric = false
11\karma = false
11\artillery = true
11\randomorder = true
11\king = false
11\placehog = false
11\sharedammo = false
11\disablegirders = false
11\disablelandobjects = false
11\aisurvival = false
11\infattack = false
11\resetweps = false
11\perhogammo = false
11\disablewind = false
11\morewind = false
11\tagteam = false
11\bottomborder = false
11\damagefactor = 100
11\turntime = 45
11\health = 100
11\suddendeath = 15
11\caseprobability = 2
11\minestime = 3
11\minesnum = 5
11\minedudpct = 0
11\explosives = 5
11\healthprobability = 25
11\healthcaseamount = 25
11\waterrise = 47
11\healthdecrease = 5
11\ropepct = 100
11\getawaytime = 100