share/hedgewars/Data/Maps/TrophyRace/map.lua
author nemo
Wed, 30 Oct 2013 15:13:17 -0400
changeset 9657 2d8cae3c0855
parent 9411 d95ac9992529
child 9658 c97e8ecc7457
permissions -rw-r--r--
use gameticks instead of turn timer. untested. also replaced tabs with spaces

-- Hedgewars - Roperace for 2+ Players

HedgewarsScriptLoad("/Scripts/Locale.lua")

-- store number of hedgehogs
local numhhs = 0

-- store hedgehog gears
local hhs = {}

-- store best time per team
local clantimes = {}

-- store best times
local times = {}

-- in milisseconds
local maxtime = 99000

-- define start area (left, top, width, height)
local start_area = {1606, 498, 356, 80}

-- define goal area (left, top, width, height)
local goal_area = {2030, 300, 56, 280}

-- last active hog
local lasthog = nil

-- active hog reached the goal?
local reached = false

-- hog with best time
local besthog = nil
local besthogteam = ""

-- hog with worst time (per round)
local worsthog = nil

-- best time
local besttime = maxtime + 1

-- worst time (per round)
local worsttime = 0
local startTime = 0;

function onGameInit()
    GameFlags = gfSolidLand + gfInvulnerable
    TurnTime = maxtime
    CaseFreq = 0
    MinesNum = 0
    Explosives = 0
    Delay = 500
    SuddenDeathTurns = 99999 -- "disable" sudden death
    Theme = 'Olympics'
end

function onGameStart()
    ShowMission(loc("TrophyRace"), "", loc("Use your rope to get from start to finish as fast as you can!"), -amRope, 0)
    started = true
    p=1820
    for i = 0, numhhs - 1 do
    p = p + 50    
    SetGearPosition(hhs[i], p, 0)
    end
    
    for i=0, ClansCount-1 do
        clantimes[i] = 0
    end
end

function onAmmoStoreInit()
    SetAmmo(amRope, 9, 2, 0)
end

function onGameTick20()
    if startTime = 0 and TurnTimeLeft < maxtime then
        startTime = GameTime
    end
    if CurrentHedgehog ~= nil and TurnTimeLeft <= 20 and TurnTimeLeft > 0 then
        SetHealth(CurrentHedgehog, 0)
        x, y = GetGearPosition(CurrentHedgehog)
        AddGear(x, y, gtShell, 0, 0, 0, 0)
        worsttime = 99999
        worsthog = nil
    elseif TurnTimeLeft > maxtime - 25 and CurrentHedgehog ~= nil then
        if lasthog ~= nil then 
        SetGearPosition(lasthog, p , 0)
        end
        reached = false
        SetGearVelocity(CurrentHedgehog, 1, 0)
        SetGearPosition(CurrentHedgehog, start_area[1] + start_area[3] / 2, start_area[2] + start_area[4] / 2)
        ParseCommand("setweap " .. string.char(amRope))
        lasthog = CurrentHedgehog
    elseif CurrentHedgehog ~= nil then
        x, y = GetGearPosition(CurrentHedgehog)
        if not reached and x > goal_area[1] and x < goal_area[1] + goal_area[3] and y > goal_area[2] and y < goal_area[2] + goal_area[4] then -- hog is within goal rectangle
            reached = true
            local ttime = GameTime-startTime
            startTime = 0
            --give it a sound;)
            if ttime < besttime then
                PlaySound (sndHomerun)
            else
                PlaySound (sndHellish)
            end
            for i = 0, numhhs - 1 do
                if hhs[i] == CurrentHedgehog then
                    times[numhhs] = ttime
                end
            end
                
            local hscore = "| |"
            local clan = GetHogClan(CurrentHedgehog)
            if ttime < clantimes[clan] or clantimes[clan] == 0 then
                clantimes[clan] = ttime
            end
            if ttime < besttime then
                besttime = ttime
                besthog = CurrentHedgehog
                besthogteam = GetHogTeamName(besthog)
                hscore = hscore .. loc("NEW fastest lap: ")
            else
                hscore = hscore .. loc("Fastest lap: ")
            end
            if ttime > worsttime then
                worsttime = ttime
                worsthog = CurrentHedgehog
            end
            hscore = hscore .. GetHogName(besthog) .. " - " .. (besttime / 1000) .. " s | |" .. loc("Best laps per team: ")
            
            if clan == ClansCount -1 then
                -- Time for elimination - worst hog is out and the worst hog vars are reset.
                SetHealth(worsthog, 0)
                --Place a grenade to make inactive slowest hog active
                x, y = GetGearPosition(worsthog)
                AddGear(x, y, gtShell, 0, 0, 0, 0)
                worsttime = 0
                worsthog = nil
                end
            
            for i=0, ClansCount -1 do
                local tt = "" .. (clantimes[i] / 1000) .. " s"
                if clantimes[i] == 0 then
                    tt = "--"
                end
                hscore = hscore .. "|" .. string.format(loc("Team %d: "), i+1) .. tt
            end
            
            ShowMission(loc("TrophyRace"), "", loc("You've reached the goal!| |Time: ") .. (ttime / 1000) .. " s" .. hscore, 0, 0)
            TurnTimeLeft = 0
        end
    end
end

function onGearAdd(gear)
    if GetGearType(gear) == gtHedgehog then
        hhs[numhhs] = gear
        times[numhhs] = 0
        numhhs = numhhs + 1
    end
--    elseif GetGearType(gear) == gtRope then -- rope is shot
end

--function onGearDelete(gear)
--    if GetGearType(gear) == gtRope then -- rope deletion - hog didn't manage to rerope
--        --TurnTimeLeft = 0 -- end turn or not? hm...
--        lasthog = CurrentHedgehog
--        
--    end
--end

function onAchievementsDeclaration()
    if besthog ~= nil then
      DeclareAchievement("rope race", besthogteam, "TrophyRace", besttime)
    end
end