share/hedgewars/Data/Shaders/default.fs
author Wuzzy <almikes@aol.com>
Tue, 15 Nov 2016 00:42:44 +0100
changeset 11880 2eac7a96b342
parent 11795 2028bd2a6c5b
child 12879 286e170f4f6b
permissions -rw-r--r--
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete Fixes #99 and #122.

precision mediump float;

uniform sampler2D tex0;
uniform vec4 tint;
uniform bool enableTexture;

varying vec2 tex;


void main()
{
    if(enableTexture){
        gl_FragColor = texture2D(tex0, tex) * tint;
    }else{
        gl_FragColor = tint;
    }
}