Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
This tool allows editing the contents of .hwmap files as human-readable text.
Dependencies:
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Needs Qt / qmake to build
Instructions:
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Build with these 2 commands:
qmake hwmapconverter.pro
make
If compiled successfully, run with:
./hwmapconverter