some tweaks to the build process, cmake now generates some vital files, fpc only compiles those files which have been changed since the last time, SDL still does not work
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := SDL_mixer
LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/../../../../../misc/libtremor \
$(LOCAL_PATH)/.. \
$(LOCAL_PATH)/../SDL/include \
$(LOCAL_PATH)/../mikmod/include \
LOCAL_CFLAGS := -DWAV_MUSIC -DOGG_MUSIC -DOGG_USE_TREMOR -DMOD_MUSIC
LOCAL_SRC_FILES := $(notdir $(filter-out %/playmus.c %/playwave.c %/fluidsynth.c, $(wildcard $(LOCAL_PATH)/*.c)))
LOCAL_SHARED_LIBRARIES := SDL mikmod
LOCAL_STATIC_LIBRARIES := tremor
include $(BUILD_SHARED_LIBRARY)