Engine:
* Temporary fix to log file writing when running from command line (standalone demo/savegame playback)
Frontend:
* Added a button to the settings menu to associate demos and savegames (.hwd/.hws) with the engine in Windows Explorer and other programs such as web browsers (Win32 only)
# Find the Lua library#IF(WIN32) SET(LUA_DEFAULT lua.dll)ELSE(WIN32) IF(APPLE) SET(LUA_DEFAULT lua) ELSE(APPLE) #locate the system's lua library FIND_LIBRARY(LUA_DEFAULT NAMES lua51 lua5.1 lua-5.1 lua PATHS /lib /usr/lib /usr/local/lib /usr/pkg/lib) IF(${LUA_DEFAULT} MATCHES "LUA_DEFAULT-NOTFOUND") #UNSET(LUA_DEFAULT) MESSAGE(FATAL_ERROR "Couldn't find Lua 5.1 library!") ENDIF() #remove the path (fpc doesn't like it - why?) GET_FILENAME_COMPONENT(LUA_DEFAULT ${LUA_DEFAULT} NAME) ENDIF(APPLE)ENDIF(WIN32)SET(LUA_LIBRARY ${LUA_DEFAULT} CACHE STRING "Lua library to link to; file name without path only!")#UNSET(LUA_DEFAULT)