QTfrontend/SparkleAutoUpdater.mm
author smxx
Mon, 15 Mar 2010 11:53:32 +0000
changeset 2999 30c4d62cd0c3
parent 2261 57e99c908e7c
child 5095 15dd764b728c
permissions -rw-r--r--
Engine: * Fixed reading localized strings longer than 255 bytes * Fixed weapon tooltip to stay inside visible area in short ammo menus * Allow maps to use their own map.lua file outside training mode (needs multiplayer testing) * Added example script to Basketball map showing clan scores * Fixed Shotgun and Bazooka trainings * Removed basketball script example

/*
 * Copyright (C) 2008 Remko Troncon
 */

#include "SparkleAutoUpdater.h"

#include <Cocoa/Cocoa.h>
#include <Sparkle/Sparkle.h>

class SparkleAutoUpdater::Private
{
	public:
		SUUpdater* updater;
};

SparkleAutoUpdater::SparkleAutoUpdater(const QString& aUrl)
{
	d = new Private;

	d->updater = [SUUpdater sharedUpdater];
	[d->updater retain];

	NSURL* url = [NSURL URLWithString:
			[NSString stringWithUTF8String: aUrl.toUtf8().data()]];
	[d->updater setFeedURL: url];
}

SparkleAutoUpdater::~SparkleAutoUpdater()
{
	[d->updater release];
	delete d;
}

void SparkleAutoUpdater::checkForUpdates()
{
	[d->updater checkForUpdatesInBackground];
}