Try to be friendlier to small screen sizes. Use 800x600 if width/height of 2/3rds is smaller than 800x600 (things don't look smaller than that size), use desktop size if it is for some reason smaller than 800x600
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#import "MissionTrainingViewController.h"
#import <QuartzCore/QuartzCore.h>
#import "GameInterfaceBridge.h"
@implementation MissionTrainingViewController
@synthesize listOfMissions, listOfDescriptions, previewImage, tableView, descriptionLabel, missionName;
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
return rotationManager(interfaceOrientation);
}
#pragma mark -
#pragma mark View management
-(void) viewDidLoad {
self.previewImage.layer.borderColor = [[UIColor darkYellowColor] CGColor];
self.previewImage.layer.borderWidth = 3.8f;
self.previewImage.layer.cornerRadius = 14;
if (IS_IPAD()) {
[self.tableView setBackgroundColorForAnyTable:[UIColor darkBlueColorTransparent]];
self.tableView.layer.borderColor = [[UIColor darkYellowColor] CGColor];
self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
} else {
[self.tableView setBackgroundColorForAnyTable:[UIColor blackColorTransparent]];
self.tableView.layer.borderColor = [[UIColor whiteColor] CGColor];
self.tableView.separatorStyle = UITableViewCellSeparatorStyleSingleLine;
}
self.tableView.layer.borderWidth = 2.4f;
self.tableView.layer.cornerRadius = 8;
self.tableView.separatorColor = [UIColor whiteColor];
self.descriptionLabel.textColor = [UIColor lightYellowColor];
[super viewDidLoad];
}
-(void) viewWillAppear:(BOOL)animated {
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:random()%[self.listOfMissions count] inSection:0];
[self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
[self tableView:self.tableView didSelectRowAtIndexPath:indexPath];
[super viewWillAppear:animated];
}
-(IBAction) buttonPressed:(id) sender {
UIButton *button = (UIButton *)sender;
if (button.tag == 0) {
[[AudioManagerController mainManager] playBackSound];
[[self parentViewController] dismissModalViewControllerAnimated:YES];
} else {
[GameInterfaceBridge registerCallingController:self];
[GameInterfaceBridge startMissionGame:self.missionName];
}
}
#pragma mark -
#pragma mark override setters/getters for better memory handling
-(NSArray *)listOfMissions {
if (listOfMissions == nil)
self.listOfMissions = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:TRAININGS_DIRECTORY() error:NULL];
return listOfMissions;
}
-(NSArray *)listOfDescriptions {
if (listOfDescriptions == nil) {
NSString *descLocation = [[NSString alloc] initWithFormat:@"%@/missions_en.txt",LOCALE_DIRECTORY()];
NSString *descComplete = [[NSString alloc] initWithContentsOfFile:descLocation encoding:NSUTF8StringEncoding error:NULL];
[descLocation release];
NSArray *descArray = [descComplete componentsSeparatedByString:@"\n"];
NSMutableArray *filteredArray = [[NSMutableArray alloc] initWithCapacity:[descArray count]/3];
[descComplete release];
// sanity check to avoid having missions and descriptions conflicts
for (NSUInteger i = 0; i < [self.listOfMissions count]; i++) {
NSString *desc = [[self.listOfMissions objectAtIndex:i] stringByDeletingPathExtension];
for (NSString *str in descArray)
if ([str hasPrefix:desc] && [str hasSuffix:@"\""]) {
NSArray *descriptionText = [str componentsSeparatedByString:@"\""];
[filteredArray insertObject:[descriptionText objectAtIndex:1] atIndex:i];
break;
}
}
self.listOfDescriptions = filteredArray;
[filteredArray release];
}
return listOfDescriptions;
}
#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [self.listOfMissions count];
}
-(CGFloat) tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath {
return (IS_IPAD()) ? self.tableView.rowHeight : 80;
}
-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"CellTr";
NSInteger row = [indexPath row];
UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
cell = [[[UITableViewCell alloc] initWithStyle:(IS_IPAD()) ? UITableViewCellStyleDefault : UITableViewCellStyleSubtitle
reuseIdentifier:CellIdentifier] autorelease];
cell.textLabel.text = [[[self.listOfMissions objectAtIndex:row] stringByDeletingPathExtension]
stringByReplacingOccurrencesOfString:@"_" withString:@" "];
cell.textLabel.textColor = [UIColor lightYellowColor];
//cell.textLabel.font = [UIFont fontWithName:@"Bradley Hand Bold" size:[UIFont labelFontSize]];
cell.textLabel.textAlignment = (IS_IPAD()) ? UITextAlignmentCenter : UITextAlignmentLeft;
cell.textLabel.backgroundColor = [UIColor clearColor];
cell.textLabel.adjustsFontSizeToFitWidth = YES;
cell.detailTextLabel.text = (IS_IPAD()) ? nil : [self.listOfDescriptions objectAtIndex:row];
cell.detailTextLabel.textColor = [UIColor whiteColor];
cell.detailTextLabel.backgroundColor = [UIColor clearColor];
cell.detailTextLabel.adjustsFontSizeToFitWidth = YES;
cell.detailTextLabel.numberOfLines = ([cell.detailTextLabel.text length] % 40);
cell.detailTextLabel.baselineAdjustment = UIBaselineAdjustmentAlignCenters;
cell.backgroundColor = [UIColor blackColorTransparent];
return cell;
}
#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSInteger row = [indexPath row];
self.missionName = [[self.listOfMissions objectAtIndex:row] stringByDeletingPathExtension];
NSString *size = IS_IPAD() ? @"@2x" : @"";
NSString *filePath = [[NSString alloc] initWithFormat:@"%@/Missions/Training/%@%@.png",GRAPHICS_DIRECTORY(),self.missionName,size];
UIImage *img = [[UIImage alloc] initWithContentsOfFile:filePath];
[filePath release];
[self.previewImage setImage:img];
[img release];
self.descriptionLabel.text = [self.listOfDescriptions objectAtIndex:row];
}
#pragma mark -
#pragma mark Memory management
-(void) didReceiveMemoryWarning {
self.previewImage = nil;
self.missionName = nil;
self.listOfMissions = nil;
self.listOfDescriptions = nil;
// if you nil this one it won't get updated anymore
//self.previewImage = nil;
[super didReceiveMemoryWarning];
}
-(void) viewDidUnload {
self.listOfMissions = nil;
self.listOfDescriptions = nil;
self.previewImage = nil;
self.tableView = nil;
self.descriptionLabel = nil;
self.missionName = nil;
MSG_DIDUNLOAD();
[super viewDidUnload];
}
-(void) dealloc {
releaseAndNil(listOfMissions);
releaseAndNil(listOfDescriptions);
releaseAndNil(previewImage);
releaseAndNil(tableView);
releaseAndNil(descriptionLabel);
releaseAndNil(missionName);
[super dealloc];
}
@end