Try to be friendlier to small screen sizes. Use 800x600 if width/height of 2/3rds is smaller than 800x600 (things don't look smaller than that size), use desktop size if it is for some reason smaller than 800x600
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#import <UIKit/UIKit.h>
@class HogHatViewController;
@class GravesViewController;
@class VoicesViewController;
@class FortsViewController;
@class FlagsViewController;
@class LevelViewController;
@interface SingleTeamViewController : UITableViewController <EditableCellViewDelegate> {
NSMutableDictionary *teamDictionary;
NSString *teamName;
UIImage *normalHogSprite;
NSArray *secondaryItems;
NSArray *moreSecondaryItems;
BOOL isWriteNeeded;
HogHatViewController *hogHatViewController;
GravesViewController *gravesViewController;
VoicesViewController *voicesViewController;
FortsViewController *fortsViewController;
FlagsViewController *flagsViewController;
LevelViewController *levelViewController;
}
@property (nonatomic,retain) NSMutableDictionary *teamDictionary;
@property (nonatomic,retain) NSString *teamName;
@property (nonatomic,retain) UIImage *normalHogSprite;
@property (nonatomic,retain) NSArray *secondaryItems;
@property (nonatomic,retain) NSArray *moreSecondaryItems;
-(void) writeFile;
-(void) setWriteNeeded;
@end