use std::{
cmp::PartialEq,
collections::HashMap,
fmt::{Formatter, LowerHex},
iter::Iterator,
};
use self::{
actions::{Destination, DestinationGroup, PendingMessage},
inanteroom::LoginResult,
strings::*,
};
use crate::{
core::{
anteroom::HwAnteroom,
room::RoomSave,
server::HwServer,
types::{ClientId, GameCfg, Replay, RoomId, TeamInfo},
},
protocol::messages::{
global_chat, server_chat, HwProtocolMessage, HwProtocolMessage::EngineMessage,
HwServerMessage, HwServerMessage::*,
},
utils,
};
use base64::encode;
use log::*;
use rand::{thread_rng, RngCore};
mod actions;
mod checker;
mod common;
mod inanteroom;
mod inlobby;
mod inroom;
mod strings;
#[derive(PartialEq, Debug)]
pub struct Sha1Digest([u8; 20]);
impl Sha1Digest {
pub fn new(digest: [u8; 20]) -> Self {
Self(digest)
}
}
impl LowerHex for Sha1Digest {
fn fmt(&self, f: &mut Formatter) -> Result<(), std::fmt::Error> {
for byte in &self.0 {
write!(f, "{:02x}", byte)?;
}
Ok(())
}
}
impl PartialEq<&str> for Sha1Digest {
fn eq(&self, other: &&str) -> bool {
if other.len() != self.0.len() * 2 {
false
} else {
#[inline]
fn convert(c: u8) -> u8 {
if c > b'9' {
c.wrapping_sub(b'a').saturating_add(10)
} else {
c.wrapping_sub(b'0')
}
}
other
.as_bytes()
.chunks_exact(2)
.zip(&self.0)
.all(|(chars, byte)| {
if let [hi, lo] = chars {
convert(*lo) == byte & 0x0f && convert(*hi) == (byte & 0xf0) >> 4
} else {
unreachable!()
}
})
}
}
}
pub struct ServerState {
pub server: HwServer,
pub anteroom: HwAnteroom,
}
impl ServerState {
pub fn new(clients_limit: usize, rooms_limit: usize) -> Self {
Self {
server: HwServer::new(clients_limit, rooms_limit),
anteroom: HwAnteroom::new(clients_limit),
}
}
}
#[derive(Debug)]
pub struct AccountInfo {
pub is_registered: bool,
pub is_admin: bool,
pub is_contributor: bool,
pub server_hash: Sha1Digest,
}
pub enum IoTask {
CheckRegistered {
nick: String,
},
GetAccount {
nick: String,
protocol: u16,
password_hash: String,
client_salt: String,
server_salt: String,
},
GetCheckerAccount {
nick: String,
password: String,
},
GetReplay {
id: u32,
},
SaveRoom {
room_id: RoomId,
filename: String,
contents: String,
},
LoadRoom {
room_id: RoomId,
filename: String,
},
}
#[derive(Debug)]
pub enum IoResult {
AccountRegistered(bool),
Account(Option<AccountInfo>),
CheckerAccount { is_registered: bool },
Replay(Option<Replay>),
SaveRoom(RoomId, bool),
LoadRoom(RoomId, Option<String>),
}
pub struct Response {
client_id: ClientId,
messages: Vec<PendingMessage>,
io_tasks: Vec<IoTask>,
removed_clients: Vec<ClientId>,
}
impl Response {
pub fn new(client_id: ClientId) -> Self {
Self {
client_id,
messages: vec![],
io_tasks: vec![],
removed_clients: vec![],
}
}
#[inline]
pub fn is_empty(&self) -> bool {
self.messages.is_empty() && self.removed_clients.is_empty() && self.io_tasks.is_empty()
}
#[inline]
pub fn len(&self) -> usize {
self.messages.len()
}
#[inline]
pub fn client_id(&self) -> ClientId {
self.client_id
}
#[inline]
pub fn add(&mut self, message: PendingMessage) {
self.messages.push(message)
}
#[inline]
pub fn warn(&mut self, message: &str) {
self.add(Warning(message.to_string()).send_self());
}
#[inline]
pub fn error(&mut self, message: &str) {
self.add(Error(message.to_string()).send_self());
}
#[inline]
pub fn request_io(&mut self, task: IoTask) {
self.io_tasks.push(task)
}
pub fn extract_messages<'a, 'b: 'a>(
&'b mut self,
server: &'a HwServer,
) -> impl Iterator<Item = (Vec<ClientId>, HwServerMessage)> + 'a {
let client_id = self.client_id;
self.messages.drain(..).map(move |m| {
let ids = get_recipients(server, client_id, m.destination);
(ids, m.message)
})
}
pub fn remove_client(&mut self, client_id: ClientId) {
self.removed_clients.push(client_id);
}
pub fn extract_removed_clients(&mut self) -> impl Iterator<Item = ClientId> + '_ {
self.removed_clients.drain(..)
}
pub fn extract_io_tasks(&mut self) -> impl Iterator<Item = IoTask> + '_ {
self.io_tasks.drain(..)
}
}
impl Extend<PendingMessage> for Response {
fn extend<T: IntoIterator<Item = PendingMessage>>(&mut self, iter: T) {
for msg in iter {
self.add(msg)
}
}
}
fn get_recipients(
server: &HwServer,
client_id: ClientId,
destination: Destination,
) -> Vec<ClientId> {
match destination {
Destination::ToSelf => vec![client_id],
Destination::ToId(id) => vec![id],
Destination::ToIds(ids) => ids,
Destination::ToAll { group, skip_self } => {
let mut ids: Vec<_> = match group {
DestinationGroup::All => server.iter_client_ids().collect(),
DestinationGroup::Lobby => server.lobby_client_ids().collect(),
DestinationGroup::Protocol(proto) => server.protocol_client_ids(proto).collect(),
DestinationGroup::Room(id) => server.room_client_ids(id).collect(),
};
if skip_self {
if let Some(index) = ids.iter().position(|id| *id == client_id) {
ids.remove(index);
}
}
ids
}
}
}
pub fn handle(
state: &mut ServerState,
client_id: ClientId,
response: &mut Response,
message: HwProtocolMessage,
) {
match message {
HwProtocolMessage::Ping => response.add(Pong.send_self()),
HwProtocolMessage::Pong => (),
_ => {
if state.anteroom.clients.contains(client_id) {
match inanteroom::handle(state, client_id, response, message) {
LoginResult::Unchanged => (),
LoginResult::Complete => {
if let Some(client) = state.anteroom.remove_client(client_id) {
let is_checker = client.is_checker;
state.server.add_client(client_id, client);
if !is_checker {
common::get_lobby_join_data(&state.server, response);
}
}
}
LoginResult::Exit => {
state.anteroom.remove_client(client_id);
response.remove_client(client_id);
}
}
} else if state.server.has_client(client_id) {
match message {
HwProtocolMessage::Quit(Some(msg)) => {
common::remove_client(
&mut state.server,
response,
"User quit: ".to_string() + &msg,
);
}
HwProtocolMessage::Quit(None) => {
common::remove_client(&mut state.server, response, "User quit".to_string());
}
HwProtocolMessage::Info(nick) => {
if let Some(client) = state.server.find_client(&nick) {
let admin_sign = if client.is_admin() { "@" } else { "" };
let master_sign = if client.is_master() { "+" } else { "" };
let room_info = match client.room_id {
Some(room_id) => {
let room = state.server.room(room_id);
let status = match room.game_info {
Some(_) if client.teams_in_game == 0 => "(spectating)",
Some(_) => "(playing)",
None => "",
};
format!(
"[{}{}room {}]{}",
admin_sign, master_sign, room.name, status
)
}
None => format!("[{}lobby]", admin_sign),
};
let info = vec![
client.nick.clone(),
"[]".to_string(),
utils::protocol_version_string(client.protocol_number).to_string(),
room_info,
];
response.add(Info(info).send_self())
} else {
response.add(server_chat(USER_OFFLINE.to_string()).send_self())
}
}
HwProtocolMessage::ToggleServerRegisteredOnly => {
if !state.server.is_admin(client_id) {
response.warn(ACCESS_DENIED);
} else {
state
.server
.set_is_registered_only(!state.server.is_registered_only());
let msg = if state.server.is_registered_only() {
REGISTERED_ONLY_ENABLED
} else {
REGISTERED_ONLY_DISABLED
};
response.add(server_chat(msg.to_string()).send_all());
}
}
HwProtocolMessage::Global(msg) => {
if !state.server.is_admin(client_id) {
response.warn(ACCESS_DENIED);
} else {
response.add(global_chat(msg).send_all())
}
}
HwProtocolMessage::SuperPower => {
if state.server.enable_super_power(client_id) {
response.add(server_chat(SUPER_POWER.to_string()).send_self())
} else {
response.warn(ACCESS_DENIED);
}
}
HwProtocolMessage::Watch(id) => {
#[cfg(feature = "official-server")]
{
response.request_io(IoTask::GetReplay { id })
}
#[cfg(not(feature = "official-server"))]
{
response.warn(REPLAY_NOT_SUPPORTED);
}
}
_ => match state.server.get_room_control(client_id) {
None => inlobby::handle(&mut state.server, client_id, response, message),
Some(control) => inroom::handle(control, response, message),
},
}
}
}
}
}
pub fn handle_client_accept(
state: &mut ServerState,
client_id: ClientId,
response: &mut Response,
addr: [u8; 4],
is_local: bool,
) {
let ban_reason = Some(addr)
.filter(|_| !is_local)
.and_then(|a| state.anteroom.find_ip_ban(a));
if let Some(reason) = ban_reason {
response.add(HwServerMessage::Bye(reason).send_self());
response.remove_client(client_id);
} else {
let mut salt = [0u8; 18];
thread_rng().fill_bytes(&mut salt);
state
.anteroom
.add_client(client_id, encode(&salt), is_local);
response.add(HwServerMessage::Connected(utils::SERVER_VERSION).send_self());
}
}
pub fn handle_client_loss(state: &mut ServerState, client_id: ClientId, response: &mut Response) {
if state.anteroom.remove_client(client_id).is_none() {
common::remove_client(&mut state.server, response, "Connection reset".to_string());
}
}
pub fn handle_io_result(
state: &mut ServerState,
client_id: ClientId,
response: &mut Response,
io_result: IoResult,
) {
match io_result {
IoResult::AccountRegistered(is_registered) => {
if !is_registered && state.server.is_registered_only() {
response.add(Bye(REGISTRATION_REQUIRED.to_string()).send_self());
response.remove_client(client_id);
} else if is_registered {
let client = &state.anteroom.clients[client_id];
response.add(AskPassword(client.server_salt.clone()).send_self());
} else if let Some(client) = state.anteroom.remove_client(client_id) {
state.server.add_client(client_id, client);
common::get_lobby_join_data(&state.server, response);
}
}
IoResult::Account(None) => {
response.add(Bye(AUTHENTICATION_FAILED.to_string()).send_self());
response.remove_client(client_id);
}
IoResult::Account(Some(info)) => {
response.add(ServerAuth(format!("{:x}", info.server_hash)).send_self());
if let Some(mut client) = state.anteroom.remove_client(client_id) {
client.is_registered = info.is_registered;
client.is_admin = info.is_admin;
client.is_contributor = info.is_contributor;
state.server.add_client(client_id, client);
common::get_lobby_join_data(&state.server, response);
}
}
IoResult::CheckerAccount { is_registered } => {
if is_registered {
if let Some(client) = state.anteroom.remove_client(client_id) {
state.server.add_client(client_id, client);
response.add(LogonPassed.send_self());
}
} else {
response.add(Bye(NO_CHECKER_RIGHTS.to_string()).send_self());
response.remove_client(client_id);
}
}
IoResult::Replay(Some(replay)) => {
let client = state.server.client(client_id);
let protocol = client.protocol_number;
let start_msg = if protocol < 58 {
RoomJoined(vec![client.nick.clone()])
} else {
ReplayStart
};
response.add(start_msg.send_self());
common::get_room_config_impl(&replay.config, Destination::ToSelf, response);
common::get_teams(replay.teams.iter(), Destination::ToSelf, response);
response.add(RunGame.send_self());
response.add(ForwardEngineMessage(replay.message_log).send_self());
if protocol < 58 {
response.add(Kicked.send_self());
}
}
IoResult::Replay(None) => {
response.warn(REPLAY_LOAD_FAILED);
}
IoResult::SaveRoom(_, true) => {
response.add(server_chat(ROOM_CONFIG_SAVED.to_string()).send_self());
}
IoResult::SaveRoom(_, false) => {
response.warn(ROOM_CONFIG_SAVE_FAILED);
}
IoResult::LoadRoom(room_id, Some(contents)) => {
match state.server.set_room_saves(room_id, &contents) {
Ok(_) => response.add(server_chat(ROOM_CONFIG_LOADED.to_string()).send_self()),
Err(e) => {
warn!("Error while deserializing the room configs: {}", e);
response.warn(ROOM_CONFIG_DESERIALIZE_FAILED);
}
}
}
IoResult::LoadRoom(_, None) => {
response.warn(ROOM_CONFIG_LOAD_FAILED);
}
}
}
#[cfg(test)]
mod test {
use super::Sha1Digest;
#[test]
fn hash_cmp_test() {
let hash = Sha1Digest([
0x37, 0xC4, 0x9F, 0x5C, 0xC3, 0xC9, 0xDB, 0xFC, 0x54, 0xAC, 0x22, 0x04, 0xF6, 0x12,
0x9A, 0xED, 0x69, 0xB1, 0xC4, 0x5C,
]);
assert_eq!(hash, &format!("{:x}", hash)[..]);
}
}